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SVN changelog
1142 by VorteX
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01-04-2010
more work on ziegsturhl, added terrain jitter shaders, added some new textures, maked magiclight dynamic on oper area maps
Read more: 1142 by VorteX
1134 by VorteX
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29-03-2010
Cumulative patch. Beautified blood stream (now using real beam code), added gypsies civillans, added hostile citizens: smith, butcher, beerman, peasant, maid servant & wench. Rewritten melee tracing code, more accurate now. AI now predicts player movement. Corrected enemy bboxes for radiant, not 100% matches server code. Monster death/pain moved to common routines (could add bugs, please test). Rerun installationscript.cmd.
Read more: 1134 by VorteX
1133 by VorteX
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28-03-2010
some cleanups, movements, delete unused filesadd implode spirit forge map
Read more: 1133 by VorteX
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