SVN changelog

1097 by VorteX

made colormaps darker, rerun installscript

Read more: 1097 by VorteX

1096 by VorteX

fix colormaps

Read more: 1096 by VorteX

1095 by VorteX

return to vampire form once energy is gone

Read more: 1095 by VorteX

1094 by VorteX

inventory graphics patch, fixed in AI + inspire hate routines, added energy usage by forms & spells, rerun installationscript

Read more: 1094 by VorteX

1093 by VorteX

bugfixes, more parms for legacy.nsx (blood & spell offsets), added wolf attack & feeding, rerun installscript.cmd

Read more: 1093 by VorteX

1092 by rwgtm

1 files

Read more: 1092 by rwgtm

1091 by VorteX

some work on wolf jumping

Read more: 1091 by VorteX

1090 by VorteX

magic spheres balanced due to roland's metrics

Read more: 1090 by VorteX

1089 by VorteX

added most part of form transitions, added mist form features (go thru fence, cannot be hit be physical attack, ignore water, walk on water), bone armor feature (undead ignore kain), disguise feature (human ignore kain), wolf jumping (not yet bugfixed), ghoul bugfixed, rerun installationscript.bat

Read more: 1089 by VorteX

1088 by VorteX

Added all visual forms except bat (no transitions yet, no attack/jumping for wolf) with selection, armor selection now works, reworked sprite aligning - now using values supplied with original sprites (a mystic bytes) instead of handworked ones (a hellish amount of testing/restarting). Something may broke. Rerun installationscript.cmd.

Read more: 1088 by VorteX

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