SVN changelog

1132 by VorteX

delete unused stuff

Read more: 1132 by VorteX

1131 by VorteX

fixes in blood pill, added more SoX effects, fixed on monsters, add simple voice system, add special ghoul painsounds/deathsounds, added 16 townsmans ready to be used. Rerun installationscript.cmd

Read more: 1131 by VorteX

1130 by VorteX

"cln" debug command

Read more: 1130 by VorteX

1129 by VorteX

added some ideas for addon

Read more: 1129 by VorteX

1128 by VorteX

fix ghoul again, fix some monsters animationstart to work on townsmans, first 8 models added (no sounds yet)added special pain sound for ghoulrerun testinstallation.cmd

Read more: 1128 by VorteX

1127 by VorteX

fix 2 bugs:1) constant ghoul raising glitch once day comes2) broken monster walk animation

Read more: 1127 by VorteX

1126 by VorteX

armor defence added, monster damage raisediron armor = 90% defencebone armor = 86% defenceflesh armor = 80% defence

Read more: 1126 by VorteX

1125 by VorteX

yet another light fix, made attenuations softer

Read more: 1125 by VorteX

1124 by VorteX

small fixes on rtlights

Read more: 1124 by VorteX

1123 by VorteX

2 more houses, all keeped in same location for space economyfix bug with teleporting alpha

Read more: 1123 by VorteX

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