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SVN changelog
1182 by VorteX
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19-04-2010
more work on zeigsturhl, add outdoor lantern (very grude version), new metal textures, new entity parm "_vp" for q3map2, forces vertical texture projection with value being texture dimension (good starting value is 400).
Read more: 1182 by VorteX
1180 by VorteX
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17-04-2010
bugfix: 1) monsters now call death use when posessed. 2) items cant be picked by posessed monsters. 3) increase attack length modifier (0.7-> 0.8) for down-turned actors.
Read more: 1180 by VorteX
1179 by VorteX
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17-04-2010
add new type of terrain texture (idot - inverse dotproduct, same as -dot but with inverted channels so it could be connected to -f textures). More work in zeigsturhl. Posession now stops with last monster death frame, not by 1 sec counter.
Read more: 1179 by VorteX
1176 by VorteX
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16-04-2010
added headprones-friendly option to sounds, fix sound spatialization on speech, raied up volume of human voices
Read more: 1176 by VorteX
1174 by VorteX
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16-04-2010
4 stones (small brown, big brown, small gray, big gray), new rock terrain texture
Read more: 1174 by VorteX
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