SVN changelog

1142 by VorteX

more work on ziegsturhl, added terrain jitter shaders, added some new textures, maked magiclight dynamic on oper area maps
Added
  •   kain/textures/alphamod/jit005.tga
  •   kain/textures/alphamod/jit010.tga
  •   kain/textures/alphamod/jit020.tga
  •   kain/textures/alphamod/jit030.tga
  •   kain/textures/alphamod/jit040.tga
  •   kain/textures/alphamod/jit050.tga
  •   kain/textures/alphamod/jit060.tga
  •   kain/textures/alphamod/jit075.tga
  •   kain/textures/towns/roof1_1.tga
  •   kain/textures/towns/wood1_6.psd
  •   kain/textures/towns/wood1_6.tga
  •   kain/textures/towns/wood1_6_norm.tga
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/ziegsturhl.map
  •   kain/scripts/textures_liquid.shader
  •   kain/scripts/textures_terrain.shader
  •   kain/scripts/writeterrainshaders.cmd
  •   kain_devkit/quakec/csprogs.dat/client.qc
  •   kain_devkit/quakec/csprogs.dat/weather.qc

 

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