SVN changelog

795 by VorteX

upped gl_max_size from 2048 to 8192 to match new shadowmap maxsize = gl_max_size / 4 rule (wicked!). Delete your config.cfg.

Read more: 795 by VorteX

794 by VorteX

Very basic rain cycles + lightning (without sound), more work on the way

Read more: 794 by VorteX

793 by VorteX

Blood Pill - fix bugs and memory leaks, cleaning up. 50% finished. THIS VERSION NOT WORING PROPERLY.

Read more: 793 by VorteX

792 by VorteX

Blood Pill - rewritten raw scanner structure, much improved raw files unpacking routines. Added sprites aligning (easier export & editing). Now correctly exports half-width sprites. Needs debugging though, since rewrite always adds several extra bugs.

Read more: 792 by VorteX

791 by VorteX

fix typos, rebuild CSQC/SVC

Read more: 791 by VorteX

790 by VorteX

More work on weather. Crypt2a updated - fixed bugs with a traps, added a "small coal pile" model for flames, reworked flame columns.

Read more: 790 by VorteX

789 by VorteX

g_noplayermodel debug cvar

Read more: 789 by VorteX

788 by rwgtm

bottle model

Read more: 788 by rwgtm

787 by VorteX

Working on weather system. Weather prognoses now transmitted to client and interpolated. Fix overhead camera being run away on slowmo > 10.

Read more: 787 by VorteX

786 by VorteX

table1 - fix deluxemapping bug

Read more: 786 by VorteX

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