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SVN changelog
844 by VorteX
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11-11-2009
menu updatedfixed several bugs in menu system, rewritten hide/show system (preparing for only-connected-state items)
Read more: 844 by VorteX
843 by VorteX
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10-11-2009
Fix bug with shadowmap chaotic pixellation on magicsphere lights by making light origin/shadows static.
Read more: 843 by VorteX
839 by VorteX
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09-11-2009
Add hidden items which spawns once called. Update crypt2a with them (chests + sarcofags). Raised light radius for magic spheres. Several other bugfixes & cleanups on shared entities/scripts/textures.
Read more: 839 by VorteX
837 by VorteX
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08-11-2009
New DP_CSQC_MODELLIGHT extension (allows CSQC lightgrid manipulations) to fix against engine-sampled lightgrid on gamemodels (engine samples from model origin which often is in solid, hence black, better to sample from the middle-top of model box). New darkplaces beta build - only normal version because new revision from SVN has bug in gloss shader. Added second (taller) animation for sarco3. Added sarco animations to crypt2 + fixed several bugs.
Read more: 837 by VorteX
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