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SVN changelog
755 by VorteX
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07-10-2009
Blood Pill: added raw type #3, +70-120 images could be detected and extracted
Read more: 755 by VorteX
748 by VorteX
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05-10-2009
Giant patch for Omnicide:* rewritten from scratch all terrain shaders, not providing all-to-all stages* new water shader* new terrain texture "mossmud", grass, ground, rock and mud reworked, now all with normalmaps* graveyard terrain finished* reworked textures under textures/mausoleum* fixed UVW seams on sarso1 and sarco2 under mapobjects/crypt/* new abe texture* new version of darkplaces* reworked radiant build menu* new version of q3map2 fs-r* models/trees and models/surf moved to mapobjects* cleaned up shaders/ (removed a buch of messy stuff like elevation.shader and terrain_ase.shader)* moved alphamod shaders to separate folder (they was in terrain)* added zone_camera (not work for now)* all maps (except graveyard1) recompiled
Read more: 748 by VorteX
746 by VorteX
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01-10-2009
Kain Installer - update devfiles list, now includes all mapmodels and trees, added a bunch of usefull tools for Inno Setup. Added a lame licenses for russian/english langs.
Read more: 746 by VorteX
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