SVN changelog

1128 by VorteX

fix ghoul again, fix some monsters animationstart to work on townsmans, first 8 models added (no sounds yet)added special pain sound for ghoulrerun testinstallation.cmd
Added
  •   kain/models/editor/npc_townsman1.jpg
  •   kain/models/editor/npc_townsman1.md2
  •   kain/models/editor/npc_townsman1.pcx
  •   kain/models/editor/npc_townsman2.jpg
  •   kain/models/editor/npc_townsman2.md2
  •   kain/models/editor/npc_townsman2.pcx
  •   kain/models/editor/npc_townsman3.jpg
  •   kain/models/editor/npc_townsman3.md2
  •   kain/models/editor/npc_townsman3.pcx
  •   kain/models/editor/npc_townsman4.jpg
  •   kain/models/editor/npc_townsman4.md2
  •   kain/models/editor/npc_townsman4.pcx
  •   kain/models/editor/npc_townsman5.jpg
  •   kain/models/editor/npc_townsman5.md2
  •   kain/models/editor/npc_townsman5.pcx
  •   kain/models/editor/npc_townsman6.jpg
  •   kain/models/editor/npc_townsman6.md2
  •   kain/models/editor/npc_townsman6.pcx
  •   kain/models/editor/npc_townsman7.jpg
  •   kain/models/editor/npc_townsman7.md2
  •   kain/models/editor/npc_townsman7.pcx
  •   kain/models/editor/npc_townsman8.jpg
  •   kain/models/editor/npc_townsman8.md2
  •   kain/models/editor/npc_townsman8.pcx
  •   kain_devkit/quakec/progs.dat/m_townsman.qc
Modified
  •   kain/models/editor/enemy.psd
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/progs.dat/ai.qc
  •   kain_devkit/quakec/progs.dat/defs.qc
  •   kain_devkit/quakec/progs.dat/legacystuff.qc
  •   kain_devkit/quakec/progs.dat/m_brigand.qc
  •   kain_devkit/quakec/progs.dat/m_ghoul.qc
  •   kain_devkit/quakec/progs.dat/m_skeleton.qc
  •   kain_devkit/quakec/qcc.pragma
  •   kain_make/installscript/installationscript.txt

 

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