SVN changelog

843 by VorteX

Fix bug with shadowmap chaotic pixellation on magicsphere lights by making light origin/shadows static.
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain_devkit/quakec/shared/shared_entities.qc

 

 Model     Texture     Level     Audio     Script file   

  Folder     Document     Binary file     Other