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SVN changelog
2852 by VorteX
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11-11-2012
Mausoleum-themed locations polished. Added slight fog to all crypt-themed locations (except for light crypt).
Read more: 2852 by VorteX
2851 by VorteX
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11-11-2012
common/nodraw, common/areadisable: made it hide with tranclucent filter (also when selected it shows things behind it).
Read more: 2851 by VorteX
2850 by VorteX
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10-11-2012
Blood Pill 1.02 - now can show save identifiers for enemies, buttons, scenery, items.
Read more: 2850 by VorteX
2847 by VorteX
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06-11-2012
Mark1-Mark9 common materials now shown in game (with vertex lighting and basic shading) which is useful for prototyping locations.
Read more: 2847 by VorteX
2846 by VorteX
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05-11-2012
Increased wolf jumping precision and fix jump end up in spikes (trigger_hurt now).
Read more: 2846 by VorteX
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