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SVN changelog
2882 by VorteX
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28-12-2012
Language selection menu: update languages list each time menu is entered.
Read more: 2882 by VorteX
2881 by VorteX
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27-12-2012
Added kain_dlc folder which is used to store officially supported downloadable contents (special translation packs, patches etc.). Added two DLC's - the unfinished French translation and russian translation pack from golden leon group. Added "kain_make/makemore.cmd" make scripts to build PK3's for this DLC. Additionally, make scripts was fixed to export builtin and custom locale packs with dds textures.
Read more: 2881 by VorteX
2878 by VorteX
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27-12-2012
Locale: fixed detection of translated loading screen if pic is only presented as DDS file.
Read more: 2878 by VorteX
2877 by VorteX
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27-12-2012
RwgTex: added "match" parameter for include lists which does a wildcard match check. "*" equals to any amount of symbols, "?" - to one any symbol
Read more: 2877 by VorteX
2876 by VorteX
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25-12-2012
Cumulative patch: When falling big heights (morethan 128) camera is not following player now. Support for trigger_environment's sky and music switch. New "bloomintensity" parameter for environment scripts (affests internsity of bloom effect). Reworked QC strzone routines so it requires static string for "". This reduces number of zoned strings (especially for newsly initialized objects). Speech sound files now can be translated with external files supplied in translation packs. Better checking for footstep sound material (fixes 'no steps' with thick surfaces). func_wall invisibility reworked, so it can do footstep sound now. Improvements on spirit forge location - added forge sky, fog, music for extended/remix edition and new lighting.
Read more: 2876 by VorteX
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