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SVN changelog
932 by VorteX
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14-12-2009
Working on game saving. New trigger_savegame (promts save game menu). Add trigger_savegame to crypt1 (need recompile). Fix making scripts (remove config stuff etc.). Rework menu system focusing routines to allow focus() function during onSelect/onDeselect. Several other fixes.
Read more: 932 by VorteX
931 by VorteX
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14-12-2009
Large patch for menu: - reworked backgrounds/buttons - added tiny button - reworked many button templatesMenu system: - added special "event" scripts (Script Event.Show, Hide, Init) - added special command scripts "Script Cmd." - executed though console command. Example: "menu_cmd Menu ma SaveGame" - pop up save box (not finished yet) - unbroke DataSource_Bind - merged c_multitrigger.qc into c_trigger.qc - now using separate menuscript thread for each menu proc - new "blockmouse" flag for objects thats not selectable but need to block mouse tracingNetherCode 1.0: - added NetherCode_SetParms to be able to set parms for called scriptsNetherScript 2.0: - added macros: @file_line, @token - words now always expanded on-parseOther: - simple decoratinos for graveyard1
Read more: 931 by VorteX
925 by VorteX
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10-12-2009
more work on menu, added big red caption, removed unused stuff, begin to work on controls menu
Read more: 925 by VorteX
924 by VorteX
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10-12-2009
Menu major rewrite, fixing dirty code and paths. Added foreground stuff into all controls that support background, slider now draws scissored background. Cleaning up code. Delete your config cfg!
Read more: 924 by VorteX
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