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SVN changelog
982 by VorteX
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13-01-2010
correct walking for monsterscorrect hit tracing for ghoul and gravediggerrewritten player/monsters animations by using shared macros instead of custom for each animationbasic stuff for AItest blood, very grudeother fixes
Read more: 982 by VorteX
981 by VorteX
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12-01-2010
add "replacecolormap" feature to blood pill to fix broken/overbright colors
Read more: 981 by VorteX
980 by VorteX
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12-01-2010
Add special SPR_OVERHEAD sprite type, added ghoul modelmore fixes & improvementsrerun testinstallationscript.bat
Read more: 980 by VorteX
979 by VorteX
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11-01-2010
grave digger model added, kain alive model weapon tracing addedRebuild your legacy stuff with testinstallationscript.bat
Read more: 979 by VorteX
974 by VorteX
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10-01-2010
Large patch:- kain legacy model weapon tracing- added all item models (spells, tokens, forms)- added legacy skeleton monster (with death animations)- testinstallationscript.bat now uses relative paths- bloodpill now fixes some breaked BO sounds- some other gameplay fixesRebuild your legacy stuff with testinstallationscript.bat!
Read more: 974 by VorteX
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