SVN changelog

931 by VorteX

Large patch for menu: - reworked backgrounds/buttons - added tiny button - reworked many button templatesMenu system: - added special "event" scripts (Script Event.Show, Hide, Init) - added special command scripts "Script Cmd." - executed though console command. Example: "menu_cmd Menu ma SaveGame" - pop up save box (not finished yet) - unbroke DataSource_Bind - merged c_multitrigger.qc into c_trigger.qc - now using separate menuscript thread for each menu proc - new "blockmouse" flag for objects thats not selectable but need to block mouse tracingNetherCode 1.0: - added NetherCode_SetParms to be able to set parms for called scriptsNetherScript 2.0: - added macros: @file_line, @token - words now always expanded on-parseOther: - simple decoratinos for graveyard1
Added
  •   kain/gfx/menu/bigback.tga
  •   kain/gfx/menu/butnback.psd
  •   kain/gfx/menu/msg1.tga
  •   kain/gfx/menu/msg2.psd
  •   kain/gfx/menu/msg2.tga
  •   kain/gfx/menu/shortback.tga
  •   kain/gfx/menu/tinyback.tga
  •   kain/gfx/menu/tinybutn1.tga
  •   kain/gfx/menu/tinybutn1p.tga
  •   kain/gfx/menu/tinybutn1s.tga
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/gfx/menu/bigbutn1.tga
  •   kain/gfx/menu/bigbutn1p.tga
  •   kain/gfx/menu/bigbutn1s.tga
  •   kain/gfx/menu/bigbutton.psd
  •   kain/gfx/menu/controls.tga
  •   kain/gfx/menu/frame.psd
  •   kain/gfx/menu/frame.tga
  •   kain/gfx/menu/ingame.psd
  •   kain/gfx/menu/ingame.tga
  •   kain/gfx/menu/option.psd
  •   kain/gfx/menu/option.tga
  •   kain/gfx/menu/option_s.tga
  •   kain/gfx/menu/options.psd
  •   kain/gfx/menu/options.tga
  •   kain/gfx/menu/shortbutn1.tga
  •   kain/gfx/menu/shortbutn1p.tga
  •   kain/gfx/menu/shortbutn1s.tga
  •   kain/gfx/menu/sliderbar.tga
  •   kain/gfx/menu/title.tga
  •   kain/maps/graveyard1.decorate
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/razorwind.rc
  •   kain/script/menu/config.ns2
  •   kain/script/menu/lang_default.ns2
  •   kain/script/menu/lang_russian.ns2
  •   kain/script/menu/menu.ns2
  •   kain/script/menu/template.ns2
  •   kain_devkit/quakec/menu.dat/main.qc
  •   kain_devkit/quakec/menu.dat/menu.qc
  •   kain_devkit/quakec/shared/csprogs.qh
  •   kain_devkit/quakec/shared/menuprogs.qh
  •   kain_devkit/quakec/shared/nethercode_1.0.qc
  •   kain_devkit/quakec/shared/nethermenu/c_data.qc
  •   kain_devkit/quakec/shared/nethermenu/c_keyrouter.qc
  •   kain_devkit/quakec/shared/nethermenu/c_trigger.qc
  •   kain_devkit/quakec/shared/nethermenu/controls.qc
  •   kain_devkit/quakec/shared/nethermenu/debugger.qc
  •   kain_devkit/quakec/shared/nethermenu/defs.qh
  •   kain_devkit/quakec/shared/nethermenu/methods.qc
  •   kain_devkit/quakec/shared/nethermenu/parser.qc
  •   kain_devkit/quakec/shared/nethermenu/script.qc
  •   kain_devkit/quakec/shared/nethermenu/system.qc
  •   kain_devkit/quakec/shared/netherscript_2.0.qc
  •   kain_devkit/quakec/shared/shared_entities.qc
  •   kain_devkit/quakec/shared/utils/gamecommand.qc
Deleted
  •   kain_devkit/quakec/shared/nethermenu/c_multitrigger.qc

 

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