SVN changelog

1003 by VorteX

Blood draining effect and base logic, more to come.VAG unpacking routines to blood bill.Heart-of-darkness using sound and feed sound (thanks Blood Romych).Added base effect from feeding toxic/demon blood (health lowers).Reorganized/optimized several routines.

Read more: 1003 by VorteX

1002 by VorteX

Spawn blood only if combo attack or once hit is lethal. Like original BO did. Add some notes regarding enemies.

Read more: 1002 by VorteX

1001 by VorteX

Enemies encyclopedia with HTML (editable) and CHM variant.

Read more: 1001 by VorteX

1000 by VorteX

limit server ticrate for local games, default at 60 fps

Read more: 1000 by VorteX

999 by VorteX

saved3 (1-6) to control flay explosion particle layer

Read more: 999 by VorteX

998 by VorteX

forgot to add files

Read more: 998 by VorteX

997 by rwgtm

1 files

Read more: 997 by rwgtm

996 by VorteX

add descriptions for columns in particlefont.psd

Read more: 996 by VorteX

995 by rwgtm

2 files

Read more: 995 by rwgtm

994 by rwgtm

2 files

Read more: 994 by rwgtm

Subcategories