SVN changelog
982 by VorteX
correct walking for monsterscorrect hit tracing for ghoul and gravediggerrewritten player/monsters animations by using shared macros instead of custom for each animationbasic stuff for AItest blood, very grudeother fixes
Modified
kain/progs.dat
kain/progs.lno
kain/scripts/items.shader
kain_devkit/bloodpill/testinstallationscript.bat
kain_devkit/quakec/progs.dat/ai.qc
kain_devkit/quakec/progs.dat/combat.qc
kain_devkit/quakec/progs.dat/damage.qc
kain_devkit/quakec/progs.dat/legacystuff.qc
kain_devkit/quakec/progs.dat/m_ghoul.qc
kain_devkit/quakec/progs.dat/m_grvdigger.qc
kain_devkit/quakec/progs.dat/m_skeleton.qc
kain_devkit/quakec/progs.dat/monsters.qc
kain_devkit/quakec/progs.dat/physics.qc
kain_devkit/quakec/progs.dat/player.qc
kain_devkit/quakec/progs.dat/sv_user.qc
kain_devkit/quakec/shared/progs_extensions.qh
kain_devkit/quakec/shared/sharedefs.qc
Model Texture Level Audio Script file Folder Document Binary file Other