SVN changelog

1202 by creative

1 files

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1201 by creative

1 files

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1200 by VorteX

ingame video playing, added prologue video when game begins, added startup videos (crystal dynamics & sk), loading bar now colored red.

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1199 by Mean Person

3 files

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1198 by VorteX

added subtitles for videos

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1197 by VorteX

Optimized speech drawing code, added multiline drawing ability to Draw2D lib. Added orient ability to Draw@d, means draw orientation against origin (only used when align zone are given). Overhead speechtypes now nudged to always stay onscreen, even if talker is not seen (one speechtype that doesn't do it is NPC, as it means npc-npc talk). Colorcodes now can be used right inside speech text (codes looks like this: ^xRGB where the characters are HEX, ^xFFF is white, ^x555 is gray, ^xF00 is red). Hence we have colorcodes - removed 'angle' and 'kind' speechtypes. Fixed bug in classic speech showing.

Read more: 1197 by VorteX

1196 by VorteX

fix typo

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1195 by VorteX

blood pill: fix some things

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1194 by VorteX

fix many typos

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1193 by VorteX

fix typo

Read more: 1193 by VorteX

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