SVN changelog

653 by VorteX

grvcol1 alpha skin

Read more: 653 by VorteX

652 by Mean Person

4 files

Read more: 652 by Mean Person

651 by Mean Person

2 files

Read more: 651 by Mean Person

649 by Mean Person

4 files

Read more: 649 by Mean Person

648 by VorteX

Decorator code updated, still almost no functionality

Read more: 648 by VorteX

646 by VorteX

* rain cvars renamed: cg_rainquality->cg_rain_distance, cg_rainpower->cg_rain_power, * added cg_rain cvar which could be 0/1/2/3* trees now spawns a non-accelerated subdrops (which looks cool), currently this only could be testen on terratest, graveyard1 requires recompilation of map geometry* a few other fixes on world->CSQC transmissions

Read more: 646 by VorteX

645 by VorteX

do a "surfaceparm plant" clip for treesnew engine version (some tweaks and opts)

Read more: 645 by VorteX

644 by VorteX

Added misc_models grouping by radius and making an submodel optimisation, should boot up speed on ATI cards

Read more: 644 by VorteX

643 by VorteX

Blood Pill - a bit of progress on raw images

Read more: 643 by VorteX

642 by VorteX

attempt to fix UV seams on grvstone2 and 5 using Blacksmith 3D Paint Free Edition

Read more: 642 by VorteX

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