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SVN changelog
669 by VorteX
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11-09-2009
* graveyard1 progressind - reworked all fences* reworked grvstone textures (raised brightness)* updated water texture* updated csprogs day ambient value* all super X lightmap builds now uses -lomem which has <400 mb memory usage, but +20-85% compile time
Read more: 669 by VorteX
667 by VorteX
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10-09-2009
lower sun ambiencefixed smoothing bug on grvstone6 on terratest (a was forgot to remove the key)Fixed grvstone6 gloss to be less intensive
Read more: 667 by VorteX
666 by VorteX
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10-09-2009
* fix stupid bug in water shader (was not working at all)* minor change in grvstone6 gloss
Read more: 666 by VorteX
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