SVN changelog

683 by VorteX

* added automatic quality reduction to rain code* grass texture* grass is on terratest

Read more: 683 by VorteX

682 by Mean Person

4 files

Read more: 682 by Mean Person

681 by VorteX

* update engine to most recent version* fix ambient/lightmapscale (now not r_static based) and readd usage of lightmapscale for daylight

Read more: 681 by VorteX

680 by VorteX

+ mapobjects/grvstone8+ mapobjects/grvstone9+ reworked several other gravestone textures+ deleted models that are done from models/new+ disabled r_static because it does not affect lightgrid (i should fix that bug in DP)+ updated water texture+ new build of graveyard1

Read more: 680 by VorteX

679 by Mean Person

4 files

Read more: 679 by Mean Person

678 by VorteX

fix shadowmesh bug recently added to graveyard1

Read more: 678 by VorteX

677 by VorteX

oops

Read more: 677 by VorteX

676 by VorteX

* updated textures for mapobjects/stone6 and 8* added mapobjects/stone8_1 (a darker version of mapobjects/stone8)* removed usage of -lowmem on LIGHT -super 2 (insane compile times + bugs)

Read more: 676 by VorteX

675 by VorteX

graveyard/stone8

Read more: 675 by VorteX

674 by VorteX

1 files

Read more: 674 by VorteX

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