SVN changelog

1536 by QLinar

+chatls skin

Read more: 1536 by QLinar

1535 by VorteX

Added Enemies version by Wrace

Read more: 1535 by VorteX

1534 by QLinar

Q`Linaradd models: chatl-1, chatl-3,chatl-6,chatl-9,chatl-30; cash-box+ normal map, pither

Read more: 1534 by QLinar

1533 by VorteX

water shader updated for better distortion

Read more: 1533 by VorteX

1532 by VorteX

add scenery_sconce1, modified ziegsturhl bar, reworked sconce texture, fixed lantern flame, fixed player starting camera origin being not overhead (SVQC)

Read more: 1532 by VorteX

1531 by VorteX

add crude variant of statue 2 (left & right models)recompile ziegsturhl/graveyard1 to fix bugs (river-related, recently added), fixed fov in viewport

Read more: 1531 by VorteX

1529 by VorteX

fix alive kain stun sprite to have no alpha-gaps (bug comes from original version)

Read more: 1529 by VorteX

1528 by VorteX

Launcher modified to launch omnicide64.exe on 64-bit systems (if found).fixed FOV in viewports, some other small fixesadd envmap for sconce1 glass

Read more: 1528 by VorteX

1527 by VorteX

glass for sconce1

Read more: 1527 by VorteX

1526 by VorteX

sconce texture finished, now to make glass

Read more: 1526 by VorteX

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