SVN changelog

1532 by VorteX

add scenery_sconce1, modified ziegsturhl bar, reworked sconce texture, fixed lantern flame, fixed player starting camera origin being not overhead (SVQC)
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/ziegsturhl_h.bsp
  •   kain/maps/ziegsturhl_h.map
  •   kain/maps/ziegsturhl_h.rtlights
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/models/mapobjects/inn/sconce1.psd
  •   kain/models/mapobjects/inn/sconce1.tga
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/razorwind.rc
  •   kain_devkit/quakec/csprogs.dat/viewports.qc
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/progs.dat/light.qc
  •   kain_devkit/quakec/progs.dat/scenery.qc
  •   kain_devkit/quakec/shared/csprogs.qh
  •   kain_devkit/quakec/shared/sharedents.qc
  •   kain_mapedit/kain.game/kain/entities.ent

 

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