SVN changelog
1532 by VorteX
add scenery_sconce1, modified ziegsturhl bar, reworked sconce texture, fixed lantern flame, fixed player starting camera origin being not overhead (SVQC)
Modified
kain/csprogs.dat
kain/csprogs.lno
kain/maps/ziegsturhl_h.bsp
kain/maps/ziegsturhl_h.map
kain/maps/ziegsturhl_h.rtlights
kain/menu.dat
kain/menu.lno
kain/models/mapobjects/inn/sconce1.psd
kain/models/mapobjects/inn/sconce1.tga
kain/progs.dat
kain/progs.lno
kain/razorwind.rc
kain_devkit/quakec/csprogs.dat/viewports.qc
kain_devkit/quakec/progs.dat/client.qc
kain_devkit/quakec/progs.dat/light.qc
kain_devkit/quakec/progs.dat/scenery.qc
kain_devkit/quakec/shared/csprogs.qh
kain_devkit/quakec/shared/sharedents.qc
kain_mapedit/kain.game/kain/entities.ent
Model Texture Level Audio Script file Folder Document Binary file Other