SVN changelog

1547 by VorteX

more tweaks on blood flask, compensate for lightgrid brightness on outdoor maps

Read more: 1547 by VorteX

1546 by VorteX

blood flask texture - one more little update

Read more: 1546 by VorteX

1544 by VorteX

tweaked blood flask shader- darkened envmap effect- upped glass alpha- lowered blood gloss- added glossmap alpha (gloss exponent)- fix shader to have no shadows from glass, only from blood

Read more: 1544 by VorteX

1543 by rwgtm

blood flask fix

Read more: 1543 by rwgtm

1542 by Mean Person

blood_flask

Read more: 1542 by Mean Person

1541 by VorteX

fullmoon phase ambient, made first night fullmoon

Read more: 1541 by VorteX

1540 by VorteX

rebuild q3map2 to remove MSVCR90.dll requirement

Read more: 1540 by VorteX

1539 by VorteX

more fixes on moon cycle

Read more: 1539 by VorteX

1538 by VorteX

fix moon cycle pics to have only one day of animation - 14-15 one, more moon cycle fixes coming soon

Read more: 1538 by VorteX

1537 by VorteX

added benchmarks/ folder which contain connected benckmarks, fixed some bugs in bechmark.bat for proper HTML file generation

Read more: 1537 by VorteX

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