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= Blood Omnicide Wiki =
 
= Blood Omnicide Wiki =
 
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Welcome to the Blood Wiki, an official development wiki of Blood Omnicide.
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<font size="2">Welcome to the Blood Wiki, an official development wiki of Blood Omnicide. Here you can find info about modifying any aspect of the game.</font>
Blood Omnicide is a project to port Blood Omen: Legacy Of Kain to 3D. Main goal is to save original game feel and provide nearly same gameplay and balance. By the way there will be some improvements & innovations, just because of nature of porting. Most critical ones will be optional in order to not violate game experience. Second goal is to provide game SDK that is open for modifications and additions so Omnicide can be used as a base for expansion packs and mods created in the world of Blood Omen.
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|rowspan=2 style="width:40%;vertical-align:top"|<h2>SVN Change Log</h2>
 
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<rss max=20 date="(d.m.Y G:i)">http://omnicide.razorwind.ru/en/dev/svnlog.feed?type=rss</rss>
Blood Omnicide is modification, it provides a patch that will port original game to new rendering pipeline. Blood Omnicide would require original PC Blood Omen or Playstation version of Blood Omen in order to play.
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|style="width:20%;padding-top:0px" valign=top|<h3>The Wiki</h3>
 
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=== The project ===
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* [[Blood Omnicide Goals | Goals]]
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* [[Blood Omnicide Features | Features]]
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* [[Project: Bloody Sounds]]
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* [[Project: Distinct Chronicles]]
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=== World of Blood Omen ===
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* [[World of Blood Omen-era]]
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* [[Kain weapons]]
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* [[Kain spells]]
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* [[Enemies]]
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=== Wiki ===
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* [[BloodWiki:Community_portal | Community portal]]
 
* [[BloodWiki:Community_portal | Community portal]]
 
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* [[BloodWiki:RecentPages | Recent pages]]
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<h3>Blood Omnicide General</h3>
 
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* [[Blood Omnicide goals and features | Goals & Features]]
== Development Topics ==
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* [[Blood Omnicide complete feature list | Complete feature list]]
 
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* [[Blood Omnicide maps plan | Maps plan]]
==== General reference ====
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* [[:Category:Concept art | Concept art]]
* [[Subversion basics]]
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* [[Blood Omnicide team|The Team]]
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<h3>Blood Omen</h3>
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* [[:Category:Blood Omen characters|Characters]]
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* [[Blood Omen file formats|File formats]]
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<h3>Portals</h3>
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* [[Portal:InRussian | Blood Wiki in Russian]]
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* [[Portal:InItalian | Blood Wiki in Italian]]
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|style="width:20%;padding-top:0px" valign=top|<h3>Development Topics</h3>
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* [[Repository Reference | SVN repository reference]]
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* [[OmniEditor reference | OmniEditor reference]]
 
* [[Translation | Translation packs]]
 
* [[Translation | Translation packs]]
 
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* [[:Category:File formats | File formats]]
==== Darkplaces engine ====
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* [[:Category:Glossary | Glossary]]
* [[Virtual file system]]
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<h4>Darkplaces engine</h4>
* [[Material system]]
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* [[Darkplaces engine| Engine overview]]
 
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* [[Darkplaces virtual file system | Virtual file system]]
==== Modelling ====
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* [[Darkplaces material system | Material system]]
* [[Modelling basics | Basics]]
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* [[Darkplaces effectinfo reference | EffectInfo reference]]
* [[Export / Import plugins]]
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* [[Darkplaces lighting | Lighting]]
 
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<h4>Level editing reference</h4>
==== Level editing reference ====
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* [[Radiant/General reference | General reference]]
* [[Level editing basics | Basics]]
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* [[Entity classes]]
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* [[Common materials]]
 
* [[Common materials]]
* [[Terrain blending]]
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* [[Entity classes]]
* [[Tutorials]]
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|style="width:20%;padding-top:0px" valign=top|<h3>Scripting reference</h3>
 
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==== Script reference ====
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* [[Trigger event]]
 
* [[Trigger event]]
* [[Zone event]]
 
 
* [[Infoportions]]
 
* [[Infoportions]]
 
* [[Pattern script | Pattern scripts]]
 
* [[Pattern script | Pattern scripts]]
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* [[Map configuration script]]
 
* [[Map configuration script]]
 
* [[Gamemodel script]]
 
* [[Gamemodel script]]
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* [[Environment script]]
 
* [[Worldmap script]]
 
* [[Worldmap script]]
 
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<h4>Tools & Stuff</h4>
==== Tools & Stuff ====
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* [[Blood Pill]]
* [[BloodPill]]
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* [[MD3 Compiler]]
* [[RwgTex]]
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* [[:Category:3ds Max|3ds Max tools]]
* [[SourceScanner]]
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<h3>Testing</h3>
* [[MDCompiler]]
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* [[Blood Omnicide v0.1]]
* [[Notepad++ syntax hightlight]]
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* [[Blood Omnicide v0.11]]
 
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{{finished}}

Latest revision as of 09:42, 2 July 2017

[edit] Blood Omnicide Wiki

Welcome to the Blood Wiki, an official development wiki of Blood Omnicide. Here you can find info about modifying any aspect of the game.

SVN Change Log

3665 by VorteX

Bugfixes for inventory: fixed mouse offset being active with viewport/inventory screen, fixed dark diary being now shown sometimes, fixed gamepad inventory key events

3664 by VorteX

Bugfix: gamepad axis buttons not do exit current viewport, "use" button works too

3663 by VorteX

Bugfixes:
- fixed exitzone being activated when player spawned in it (causing automatic level exit on map load)
- restored classic Blood Omen cheats (full health, full energy, dark diary)
- all cheats now available in regular mode
- changeyaw now FPS-independent (fixed kain rotating too slow in low FPS)
- fixed crash on dynamic entities load
- fixed bugs with movement and attack keys being sticked on level transition
- fixed keyboard cheats to work again
Features:
- experimental support for Sony DualShock game controller
- new belt for modern HUD (has all 3 pages plus weapon)
- run mode: added separate binding key which activate "Run"
- changed movement binding: shift now activates "run", enter -> use.
- some work on new wolf jumping code (which draws landing zone)
- rebalanced enemies running (most of enemies now runs faster)

3662 by VorteX

QC for previous patch\

3661 by VorteX

New engine/game build:
- improved x360 gamepad support
- key names are now translatable (added new section to menu.nsx)
- new controls/gamepad/extended menu (joystick system settings + joystick buttons/axes debugging)
- menu: fixed back links (now focuses on proper item)
- menu: now uses fixed binding for joystick

3660 by Mean Person

исправления русской локализации настроек управления

3659 by VorteX

Bugfix/feature patch:
- fixed speech not being precached during level load
- run mode footsteps and weapon slash sound not alert enemies
- normal footstep sounds now have only 30% volume
- apply axial 45-degree restriction for player movement as sprites only have 8 fixed angles
- fix entity culling issues (effects not being spawned)

3658 by VorteX

9 files

3657 by VorteX

Map editor: fix wrong bloodmap path (used for ASE conversion)

3656 by VorteX

1 files

The Wiki

Blood Omnicide General

Blood Omen

Portals

Development Topics

Darkplaces engine

Level editing reference

Scripting reference

Tools & Stuff

Testing

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox