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= Blood Omnicide Wiki =
 
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<font size="2">Welcome to the Blood Wiki, an official development wiki of Blood Omnicide. Here you can find info about modifying any aspect of the game.</font>
 
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|rowspan=2 style="width:40%;vertical-align:top"|<h2>SVN Change Log</h2>
<font size="7" style="color:#900;font-weight:bold">Blood Omnicide Wiki</font>
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<rss max=20 date="(d.m.Y G:i)">http://omnicide.razorwind.ru/en/dev/svnlog.feed?type=rss</rss>
 
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|style="width:20%;padding-top:0px" valign=top|<h3>The Wiki</h3>
&nbsp;&nbsp;Welcome to the Blood Wiki, an official wiki of Blood Omnicide.
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* [[BloodWiki:Community_portal | Community portal]]
 
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* [[BloodWiki:RecentPages | Recent pages]]
&nbsp;&nbsp;Blood Omnicide is a project to port Blood Omen: Legacy Of Kain to 3D. Main goal is to save original game feel and provide nearly same gameplay and balance. By the way there will be some improvements & innovations, just because of nature of porting. Most critical ones will be optional in order to not violate game experience. Second goal is to provide game SDK that is open for modifications and additions so Omnicide can be used as a base for expansion packs and mods created in the world of Blood Omen.
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<h3>Blood Omnicide General</h3>
 
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* [[Blood Omnicide goals and features | Goals & Features]]
&nbsp;&nbsp;Blood Omnicide is modification, it provides a patch that will port original game to new rendering pipeline. Blood Omnicide would require original PC Blood Omen or Playstation version of Blood Omen in order to play.
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* [[Blood Omnicide complete feature list | Complete feature list]]
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* [[Blood Omnicide maps plan | Maps plan]]
 
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* [[:Category:Concept art | Concept art]]
=== The project ===
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* [[Blood Omnicide team|The Team]]
* [[Blood Omnicide Goals | Goals]]
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<h3>Blood Omen</h3>
* [[Blood Omnicide Features | Features]]
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* [[:Category:Blood Omen characters|Characters]]
* [[Project: Bloody Sounds]]
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* [[Blood Omen file formats|File formats]]
* [[Project: Distinct Chronicles]]
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<h3>Portals</h3>
 
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* [[Portal:InRussian | Blood Wiki in Russian]]
=== World of Blood Omen ===
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* [[Portal:InItalian | Blood Wiki in Italian]]
* [[World of Blood Omen-era]]
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|style="width:20%;padding-top:0px" valign=top|<h3>Development Topics</h3>
* [[Kain weapons]]
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* [[Repository Reference | SVN repository reference]]
* [[Kain spells]]
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* [[OmniEditor reference | OmniEditor reference]]
* [[Enemies]]
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* [[Translation | Translation packs]]
 
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* [[:Category:File formats | File formats]]
=== Community ===
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* [[:Category:Glossary | Glossary]]
 
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<h4>Darkplaces engine</h4>
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* [[Darkplaces engine| Engine overview]]
 
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* [[Darkplaces virtual file system | Virtual file system]]
== Development Topics ==
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* [[Darkplaces material system | Material system]]
 
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* [[Darkplaces effectinfo reference | EffectInfo reference]]
====Darkplaces engine reference ====
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* [[Darkplaces lighting | Lighting]]
* [[Virtual file system]]
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<h4>Level editing reference</h4>
* [[Material system]]
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* [[Radiant/General reference | General reference]]
 
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* [[Common materials]]
====Modelling====
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* [[Entity classes]]
* [[Modelling basics | Basics]]
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|style="width:20%;padding-top:0px" valign=top|<h3>Scripting reference</h3>
* [[Export / Import plugins]]
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* [[Trigger event]]
 
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====Level editing====
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* [[Level editing basics | Basics]]
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* [[Entity class reference]]
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* [[Terrain blending reference]]
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* [[Tutorials]]
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====Script reference====
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* [[Call event]]
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* [[Infoportions]]
 
* [[Infoportions]]
 
* [[Pattern script | Pattern scripts]]
 
* [[Pattern script | Pattern scripts]]
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* [[Map configuration script]]
 
* [[Map configuration script]]
 
* [[Gamemodel script]]
 
* [[Gamemodel script]]
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* [[Environment script]]
 
* [[Worldmap script]]
 
* [[Worldmap script]]
 
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<h4>Tools & Stuff</h4>
====Translating Blood Omnicide to other languages====
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* [[Blood Pill]]
 
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* [[MD3 Compiler]]
* [[Translation packs reference]]
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* [[:Category:3ds Max|3ds Max tools]]
 
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<h3>Testing</h3>
====Tools & Stuff====
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* [[Blood Omnicide v0.1]]
 
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* [[Blood Omnicide v0.11]]
* [[BloodPill]]
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* [[RwgTex]]
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* [[SourceScanner]]
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* [[MDCompiler]]
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* [[Notepad++ syntax hightlight]]
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{{finished}}

Latest revision as of 09:42, 2 July 2017

[edit] Blood Omnicide Wiki

Welcome to the Blood Wiki, an official development wiki of Blood Omnicide. Here you can find info about modifying any aspect of the game.

SVN Change Log

3665 by VorteX

Bugfixes for inventory: fixed mouse offset being active with viewport/inventory screen, fixed dark diary being now shown sometimes, fixed gamepad inventory key events

3664 by VorteX

Bugfix: gamepad axis buttons not do exit current viewport, "use" button works too

3663 by VorteX

Bugfixes:
- fixed exitzone being activated when player spawned in it (causing automatic level exit on map load)
- restored classic Blood Omen cheats (full health, full energy, dark diary)
- all cheats now available in regular mode
- changeyaw now FPS-independent (fixed kain rotating too slow in low FPS)
- fixed crash on dynamic entities load
- fixed bugs with movement and attack keys being sticked on level transition
- fixed keyboard cheats to work again
Features:
- experimental support for Sony DualShock game controller
- new belt for modern HUD (has all 3 pages plus weapon)
- run mode: added separate binding key which activate "Run"
- changed movement binding: shift now activates "run", enter -> use.
- some work on new wolf jumping code (which draws landing zone)
- rebalanced enemies running (most of enemies now runs faster)

3662 by VorteX

QC for previous patch\

3661 by VorteX

New engine/game build:
- improved x360 gamepad support
- key names are now translatable (added new section to menu.nsx)
- new controls/gamepad/extended menu (joystick system settings + joystick buttons/axes debugging)
- menu: fixed back links (now focuses on proper item)
- menu: now uses fixed binding for joystick

3660 by Mean Person

исправления русской локализации настроек управления

3659 by VorteX

Bugfix/feature patch:
- fixed speech not being precached during level load
- run mode footsteps and weapon slash sound not alert enemies
- normal footstep sounds now have only 30% volume
- apply axial 45-degree restriction for player movement as sprites only have 8 fixed angles
- fix entity culling issues (effects not being spawned)

3658 by VorteX

9 files

3657 by VorteX

Map editor: fix wrong bloodmap path (used for ASE conversion)

3656 by VorteX

1 files

The Wiki

Blood Omnicide General

Blood Omen

Portals

Development Topics

Darkplaces engine

Level editing reference

Scripting reference

Tools & Stuff

Testing

Personal tools
Namespaces

Variants
Actions
Navigation
Toolbox