SVN changelog

3176 by VorteX

3DSMax Darkplaces MD3 Exporter and ASE Importer plugin sources are moved to GitHub.

Read more: 3176 by VorteX

3175 by VorteX

More models/new cleanups: shield01, shield02 (textures was a bit worked on)

Read more: 3175 by VorteX

3174 by VorteX

More models/new cleanups: townsgate, hammer1, hammer2

Read more: 3174 by VorteX

3173 by VorteX

Decorator: brush color/global colormod options are saved in config.cfg.

cg_draw* cvars are not saved to config.cfg anymore.

Read more: 3173 by VorteX

3172 by VorteX

Getting rid of chaos in models/new. Models that is ready for texturing/coloring is moved to models/new/texturing with uv textures created, base materials linked, bogus scales fixed, smoothing groups created. Models that needs new uv is moved to models/new/makeuv.

Read more: 3172 by VorteX

3171 by VorteX

Bloody Sounds automake: fix a caption for russian html generation.

Read more: 3171 by VorteX

3170 by Emandes

On vortex's request, applied fading out towards the end of the evellnirt - dark ambient track.

Read more: 3170 by Emandes

3169 by VorteX

New version of RwgTex with a number of fixes. 

Reworked locale pack generation script to generate DDS textures for included content.

Read more: 3169 by VorteX

3167 by Mean_Person

Update w1m4-wilderness grass coverage

Read more: 3167 by Mean_Person

3166 by VorteX

New g_debugviewports_listviewports command.

Fix bug with some viewports showing last viewed port.

Read more: 3166 by VorteX

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