SVN changelog

1302 by VorteX

lower case

Read more: 1302 by VorteX

1301 by VorteX

default mod_collision_bih to 1 as it works now, gives a boost with rain on

Read more: 1301 by VorteX

1300 by VorteX

camera speed = optional

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1299 by rwgtm

2 files

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1298 by rwgtm

1 files

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1297 by VorteX

fix a bug n the lighteditorworking o spells/artifacts:- font (a stub)- tarot (only flay death)- energy bank (a stub)- repel (dummy effect)- stun (working, no missile model)- incapacitate (a stun stub)- blood gout (almost working)

Read more: 1297 by VorteX

1296 by VorteX

recompilation of graveyard and ziegsturhl

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1295 by VorteX

fix for deluxemap

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1294 by VorteX

maps

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1293 by VorteX

new FOV formula for firsterson/thirdperson mode, rewritten path follow for monsters, changed day brightness parms, fix town_civil16 death, fix death angling, fix movement for firstperson mode

Read more: 1293 by VorteX

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