SVN changelog

1814 by VorteX

fixed bug with red sky when r_shadow_realtime_world is 0, add rain modeltrace distance optiont to speed up rendering, fresh pillars map version

Read more: 1814 by VorteX

1813 by VorteX

Makesystem & installer patch - add beginning of maptools, fix several bugs, some developer tools and new icons for installer.

Read more: 1813 by VorteX

1812 by VorteX

fix roland's commit

Read more: 1812 by VorteX

1811 by rwgtm

1 files

Read more: 1811 by rwgtm

1810 by VorteX

a bit more spread for rogues

Read more: 1810 by VorteX

1809 by VorteX

missing chapter 2 stuff for Espanol locale

Read more: 1809 by VorteX

1808 by VorteX

Cumulative patch:- classic speech now autodetects needed lines count, that fixes bug with large kain speech about nupraptor- added chapter 2 speeches (for pillars location)- added beginning of Magic Light crypt- changed way paths work for localizations, it allows placing localized speech in the locale/ folders without modifying the .nsx files.- finished the spikeballs (train now, not monsters)- added "dpcollisionmesh" peoperty to crypt stuff- more small changes

Read more: 1808 by VorteX

1807 by VorteX

add chapter2 sounds ti installation scripts

Read more: 1807 by VorteX

1806 by Mean Person

torch model by Norgant

Read more: 1806 by Mean Person

1805 by VorteX

introducing spikeball, changed gamma tricks for better look with low gamma,

Read more: 1805 by VorteX

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