SVN changelog
1808 by VorteX
Cumulative patch:- classic speech now autodetects needed lines count, that fixes bug with large kain speech about nupraptor- added chapter 2 speeches (for pillars location)- added beginning of Magic Light crypt- changed way paths work for localizations, it allows placing localized speech in the locale/ folders without modifying the .nsx files.- finished the spikeballs (train now, not monsters)- added "dpcollisionmesh" peoperty to crypt stuff- more small changes
Added
kain/maps/pillars_c1.bsp kain/maps/pillars_c1.map kain/maps/pillars_c1.rtlights kain/models/traps kain/models/traps/spikeball.md3 kain/models/traps/spikeball.psd kain/models/traps/spikeball.tga kain/models/traps/spikeball_gloss.tga kain/models/traps/spikeball_norm.tga kain/models/traps/spikeball_pusher.md3 kain/script/locale/default/speech_ch2.nsx kain/script/locale/ru-RU/speech_ch2.nsx
Modified
devkit/quakec/csprogs.dat/client.qc
devkit/quakec/csprogs.dat/speech.qc
devkit/quakec/menu.dat/credits.qc
devkit/quakec/progs.dat/defs.qc
devkit/quakec/progs.dat/light.qc
devkit/quakec/progs.dat/m_trap.qc
devkit/quakec/progs.dat/scripting.qc
devkit/quakec/progs.dat/train.qc
devkit/quakec/shared/csprogs.qh
devkit/quakec/shared/locale.qc
devkit/quakec/shared/sharedents.qc
kain/csprogs.dat
kain/csprogs.lno
kain/maps/pillars.bsp
kain/maps/pillars.map
kain/maps/ziegsturhl.map
kain/menu.dat
kain/menu.lno
kain/progs.dat
kain/progs.lno
kain/script/locale/default/maps.nsx
kain/script/locale/default/speech.nsx
kain/script/locale/default/speech_ch1.nsx
kain/script/locale/es_ES/maps.nsx
kain/script/locale/es_ES/speech.nsx
kain/script/locale/es_ES/speech_ch1.nsx
kain/script/locale/ru-RU/maps.nsx
kain/script/locale/ru-RU/speech.nsx
kain/script/locale/ru-RU/speech_ch1.nsx
kain/script/menu/config.ns2
kain/script/menu/menu.ns2
kain/script/worldmap.nsx
kain/scripts/models_mapmodel.shader
mapeditor.cmd
Model Texture Level Audio Script file Folder Document Binary file Other