SVN changelog

1808 by VorteX

Cumulative patch:- classic speech now autodetects needed lines count, that fixes bug with large kain speech about nupraptor- added chapter 2 speeches (for pillars location)- added beginning of Magic Light crypt- changed way paths work for localizations, it allows placing localized speech in the locale/ folders without modifying the .nsx files.- finished the spikeballs (train now, not monsters)- added "dpcollisionmesh" peoperty to crypt stuff- more small changes
Added
  •   kain/maps/pillars_c1.bsp
  •   kain/maps/pillars_c1.map
  •   kain/maps/pillars_c1.rtlights
  •   kain/models/traps
  •   kain/models/traps/spikeball.md3
  •   kain/models/traps/spikeball.psd
  •   kain/models/traps/spikeball.tga
  •   kain/models/traps/spikeball_gloss.tga
  •   kain/models/traps/spikeball_norm.tga
  •   kain/models/traps/spikeball_pusher.md3
  •   kain/script/locale/default/speech_ch2.nsx
  •   kain/script/locale/ru-RU/speech_ch2.nsx
Modified
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/speech.qc
  •   devkit/quakec/menu.dat/credits.qc
  •   devkit/quakec/progs.dat/defs.qc
  •   devkit/quakec/progs.dat/light.qc
  •   devkit/quakec/progs.dat/m_trap.qc
  •   devkit/quakec/progs.dat/scripting.qc
  •   devkit/quakec/progs.dat/train.qc
  •   devkit/quakec/shared/csprogs.qh
  •   devkit/quakec/shared/locale.qc
  •   devkit/quakec/shared/sharedents.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/pillars.bsp
  •   kain/maps/pillars.map
  •   kain/maps/ziegsturhl.map
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/script/locale/default/maps.nsx
  •   kain/script/locale/default/speech.nsx
  •   kain/script/locale/default/speech_ch1.nsx
  •   kain/script/locale/es_ES/maps.nsx
  •   kain/script/locale/es_ES/speech.nsx
  •   kain/script/locale/es_ES/speech_ch1.nsx
  •   kain/script/locale/ru-RU/maps.nsx
  •   kain/script/locale/ru-RU/speech.nsx
  •   kain/script/locale/ru-RU/speech_ch1.nsx
  •   kain/script/menu/config.ns2
  •   kain/script/menu/menu.ns2
  •   kain/script/worldmap.nsx
  •   kain/scripts/models_mapmodel.shader
  •   mapeditor.cmd

 

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