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SVN changelog
3513 by VorteX
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16-05-2016
Engine update:1) Fix offsetmapping/reliefmapping on non-suare textures (new shader keyword "dptexturesize" is added to help fix that, so shader now knows the correct sizes for offset steps, which is equal in case of square texture, but different for on-square one).2) Fix TGA loaded to correctly load alpha of 32-bit bogus TGA's (imagedescriptor = 0).
Read more: 3513 by VorteX
3512 by VorteX
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09-05-2016
Radiant: add some missing key definitions for func_gamemodel.Map builder: force -patchshadows ON by default.
Read more: 3512 by VorteX
3511 by VorteX
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09-05-2016
BloodMap - fixed a bug with patch meta keys (_pm, _ps) not working on func_group.
Read more: 3511 by VorteX
3507 by VorteX
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18-04-2016
Installer improvements: added demo version restrictions (no item descriptions, gameplay till the pillars, start in kain's mausoleum). Preliminary work on DevKit installer.
Read more: 3507 by VorteX
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