SVN changelog

570 by VorteX

Added "dumpsky" commandSeveral NetherGen fixes

Read more: 570 by VorteX

569 by VorteX

finally NetherGen is formed, a generic system to process parametric functions, added distribution Operators (lerping - by default, selecting, floor and ceil), last three could be used for frames animation.

Read more: 569 by VorteX

568 by VorteX

new sky system in motion

Read more: 568 by VorteX

567 by VorteX

merged up pine textures

Read more: 567 by VorteX

566 by VorteX

partially finished new sky system

Read more: 566 by VorteX

565 by VorteX

even more renames

Read more: 565 by VorteX

564 by VorteX

more renaming

Read more: 564 by VorteX

563 by VorteX

rename enemy images

Read more: 563 by VorteX

562 by rwgtm

1 files

Read more: 562 by rwgtm

561 by VorteX

trees as game-models, would it be a good idea?

Read more: 561 by VorteX

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