SVN changelog

580 by VorteX

slackflesh -> exhausted

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579 by VorteX

renamed new enemies

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578 by rwgtm

24 files

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577 by Mean Person

2 files

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576 by Mean Person

1 files

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575 by VorteX

fix bloom for day, fix shader for new optimized pine

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574 by Mean Person

1 files

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573 by VorteX

added sky glowfix bugs in nethergenadded random and randmap functions

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572 by VorteX

commiting buggy shit because leaving work

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571 by VorteX

Fixed default parms bug on wave functionsAdded new "mix" operator (which misses a current value with generated one at generator wavefunc base)Added "random" and "randmap" wavefunction"random" returns a random value each frame"randmap" create a random-sized function and interpolates between it's points, parm1 (0-1) is roughness - 0 is flat, 1 is 256 control points.

Read more: 571 by VorteX

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