|
SVN changelog
825 by VorteX
- Détails
-
Créé le dimanche 1 novembre 2009 06:14
* several fixes on graveyard* revert back old grid lightning scale* added gloss textures for spikes
Lire la suite : 825 by VorteX
823 by VorteX
- Détails
-
Créé le dimanche 1 novembre 2009 05:17
LIGHT: added -lowmem variants to all supersample builds
Lire la suite : 823 by VorteX
822 by VorteX
- Détails
-
Créé le dimanche 1 novembre 2009 04:54
A bit reduced mem requirements of q3map2 (removed floodlight)
Lire la suite : 822 by VorteX
819 by VorteX
- Détails
-
Créé le dimanche 1 novembre 2009 01:30
Fixed bug with lightmap seams on graveyard1. Fix ambient being too bright on day. Fix trees to have 2x less size of lightmap (4x size at all). Change 2x lightmaps on fence to be 1.5x;
Lire la suite : 819 by VorteX
817 by VorteX
- Détails
-
Créé le samedi 31 octobre 2009 01:39
Make player width less (16 units instead of 26), should fix bug with player affected by moving platforms. Several fixes of crypt2a rlights.
Lire la suite : 817 by VorteX
|
|