|
SVN changelog
844 by VorteX
- Détails
-
Créé le mercredi 11 novembre 2009 03:44
menu updatedfixed several bugs in menu system, rewritten hide/show system (preparing for only-connected-state items)
Lire la suite : 844 by VorteX
843 by VorteX
- Détails
-
Créé le mardi 10 novembre 2009 23:11
Fix bug with shadowmap chaotic pixellation on magicsphere lights by making light origin/shadows static.
Lire la suite : 843 by VorteX
839 by VorteX
- Détails
-
Créé le lundi 9 novembre 2009 06:42
Add hidden items which spawns once called. Update crypt2a with them (chests + sarcofags). Raised light radius for magic spheres. Several other bugfixes & cleanups on shared entities/scripts/textures.
Lire la suite : 839 by VorteX
838 by VorteX
- Détails
-
Créé le dimanche 8 novembre 2009 16:37
revert back to old DP release since new is really broken
Lire la suite : 838 by VorteX
837 by VorteX
- Détails
-
Créé le dimanche 8 novembre 2009 06:52
New DP_CSQC_MODELLIGHT extension (allows CSQC lightgrid manipulations) to fix against engine-sampled lightgrid on gamemodels (engine samples from model origin which often is in solid, hence black, better to sample from the middle-top of model box). New darkplaces beta build - only normal version because new revision from SVN has bug in gloss shader. Added second (taller) animation for sarco3. Added sarco animations to crypt2 + fixed several bugs.
Lire la suite : 837 by VorteX
|
|