SVN changelog

1003 by VorteX

Blood draining effect and base logic, more to come.VAG unpacking routines to blood bill.Heart-of-darkness using sound and feed sound (thanks Blood Romych).Added base effect from feeding toxic/demon blood (health lowers).Reorganized/optimized several routines.

Lire la suite : 1003 by VorteX

1002 by VorteX

Spawn blood only if combo attack or once hit is lethal. Like original BO did. Add some notes regarding enemies.

Lire la suite : 1002 by VorteX

1001 by VorteX

Enemies encyclopedia with HTML (editable) and CHM variant.

Lire la suite : 1001 by VorteX

1000 by VorteX

limit server ticrate for local games, default at 60 fps

Lire la suite : 1000 by VorteX

999 by VorteX

saved3 (1-6) to control flay explosion particle layer

Lire la suite : 999 by VorteX

998 by VorteX

forgot to add files

Lire la suite : 998 by VorteX

997 by rwgtm

1 files

Lire la suite : 997 by rwgtm

996 by VorteX

add descriptions for columns in particlefont.psd

Lire la suite : 996 by VorteX

995 by rwgtm

2 files

Lire la suite : 995 by rwgtm

994 by rwgtm

2 files

Lire la suite : 994 by rwgtm

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