SVN changelog

1002 by VorteX

Spawn blood only if combo attack or once hit is lethal. Like original BO did. Add some notes regarding enemies.
Modified
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/progs.dat/client.qc
  •   kain_devkit/quakec/progs.dat/combat.qc
  •   kain_devkit/quakec/progs.dat/damage.qc
  •   kain_devkit/quakec/progs.dat/m_ghoul.qc
  •   kain_devkit/quakec/progs.dat/m_grvdigger.qc
  •   kain_devkit/quakec/progs.dat/m_skeleton.qc
  •   kain_devkit/quakec/progs.dat/monsters.qc
  •   kain_devkit/quakec/progs.dat/player.qc
  •   kain_devkit/quakec/progs.dat/train.qc
  •   kain_devkit/quakec/progs.dat/triggers.qc
  •   kain_devkit/quakec/shared/progs.qh
  •   misc/balance/notes.txt
  •   misc/vortex_todo.txt

 

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