SVN changelog 1002 by VorteX Spawn blood only if combo attack or once hit is lethal. Like original BO did. Add some notes regarding enemies. Modified kain/progs.dat kain/progs.lno kain_devkit/quakec/progs.dat/client.qc kain_devkit/quakec/progs.dat/combat.qc kain_devkit/quakec/progs.dat/damage.qc kain_devkit/quakec/progs.dat/m_ghoul.qc kain_devkit/quakec/progs.dat/m_grvdigger.qc kain_devkit/quakec/progs.dat/m_skeleton.qc kain_devkit/quakec/progs.dat/monsters.qc kain_devkit/quakec/progs.dat/player.qc kain_devkit/quakec/progs.dat/train.qc kain_devkit/quakec/progs.dat/triggers.qc kain_devkit/quakec/shared/progs.qh misc/balance/notes.txt misc/vortex_todo.txt Model Texture Level Audio Script file Folder Document Binary file Other