SVN changelog

3663 by VorteX

Bugfixes:
- fixed exitzone being activated when player spawned in it (causing automatic level exit on map load)
- restored classic Blood Omen cheats (full health, full energy, dark diary)
- all cheats now available in regular mode
- changeyaw now FPS-independent (fixed kain rotating too slow in low FPS)
- fixed crash on dynamic entities load
- fixed bugs with movement and attack keys being sticked on level transition
- fixed keyboard cheats to work again
Features:
- experimental support for Sony DualShock game controller
- new belt for modern HUD (has all 3 pages plus weapon)
- run mode: added separate binding key which activate "Run"
- changed movement binding: shift now activates "run", enter -> use.
- some work on new wolf jumping code (which draws landing zone)
- rebalanced enemies running (most of enemies now runs faster)
Added
  • kain/gfx/hud2/belt.png
  • kain/gfx/hud2/belt.psd
Modified
  • bin32/omnicide-dev.exe
  • bin32/omnicide.exe
  • devkit/quakec/csprogs.dat/cam_eagleeye.qc
  • devkit/quakec/csprogs.dat/cam_overhead.qc
  • devkit/quakec/csprogs.dat/camera.qc
  • devkit/quakec/csprogs.dat/client.qc
  • devkit/quakec/csprogs.dat/defs.qc
  • devkit/quakec/csprogs.dat/inventory.qc
  • devkit/quakec/csprogs.dat/scene.qc
  • devkit/quakec/csprogs.dat/sh_actor.qc
  • devkit/quakec/csprogs.dat/world.qc
  • devkit/quakec/menu.dat/client.qc
  • devkit/quakec/progs.dat/ai.qc
  • devkit/quakec/progs.dat/defs.qc
  • devkit/quakec/progs.dat/entities.qc
  • devkit/quakec/progs.dat/legacystuff.qc
  • devkit/quakec/progs.dat/m_animal.qc
  • devkit/quakec/progs.dat/m_brigand.qc
  • devkit/quakec/progs.dat/m_grvdigger.qc
  • devkit/quakec/progs.dat/m_guard.qc
  • devkit/quakec/progs.dat/m_gypsy.qc
  • devkit/quakec/progs.dat/m_rogue.qc
  • devkit/quakec/progs.dat/m_skeleton.qc
  • devkit/quakec/progs.dat/m_townsman.qc
  • devkit/quakec/progs.dat/monsters.qc
  • devkit/quakec/progs.dat/pathing.qc
  • devkit/quakec/progs.dat/player.qc
  • devkit/quakec/progs.dat/playerclient.qc
  • devkit/quakec/progs.dat/playerphysics.qc
  • devkit/quakec/progs.dat/te_blood.qc
  • devkit/quakec/shared/engine/clientprogdefs.qc
  • devkit/quakec/shared/engine/gameprogdefs.qc
  • devkit/quakec/shared/engine/menuprogdefs.qc
  • devkit/quakec/shared/keyremap.qc
  • devkit/quakec/shared/lib/libangle.qc
  • devkit/quakec/shared/lib/libcmd.qc
  • devkit/quakec/shared/nethermenu/data.qc
  • kain/csprogs.dat
  • kain/game/default.cfg
  • kain/game/omnicide.cfg
  • kain/locale/default/strings/menu.nsx
  • kain/maps/w1m5-nachtholm-smith.bsp
  • kain/maps/w1m5-nachtholm-smith.log
  • kain/maps/w1m5-nachtholm-smith.map
  • kain/maps/w1m5-nachtholm-smith.res.obj
  • kain/menu.dat
  • kain/progs.dat
  • kain/scripts/menu/m_message.ns2
  • kain/scripts/menu/m_options_controls.ns2
  • kain/textures/maps/w1m5-nachtholm-smith/lm_0000.png
  • kain/textures/maps/w1m5-nachtholm-smith/lm_0001.tga

 

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