SVN changelog

3404 by VorteX

Fixes for blood effects:
- new renderer (fog fixed, added a bit of alpha blend)
- new textures (upscaled BO versions)
- blood now fades away
- removed 'blood stains saved on map re-enter' feature (actually, blood is removed if it stays longer than 1 game hour).
Modified
  • bin32/omnicide-dev.exe
  • bin32/omnicide.exe
  • devkit/quakec/csprogs.dat/effect.qc
  • devkit/quakec/csprogs.dat/env_script.qc
  • devkit/quakec/csprogs.dat/sh_bloodstream.qc
  • devkit/quakec/csprogs.dat/subs.qc
  • devkit/quakec/csprogs.dat/te_blood.qc
  • devkit/quakec/csprogs.dat/te_flayexplosion.qc
  • devkit/quakec/csprogs.dat/te_gibexplosion.qc
  • devkit/quakec/csprogs.dat/te_hiteffect.qc
  • devkit/quakec/progs.dat/bloodfountain.qc
  • devkit/quakec/progs.dat/defs.qc
  • devkit/quakec/progs.dat/intermission.qc
  • devkit/quakec/progs.dat/items.qc
  • devkit/quakec/progs.dat/light.qc
  • devkit/quakec/progs.dat/monsters.qc
  • devkit/quakec/progs.dat/scenery.qc
  • devkit/quakec/progs.dat/sound.qc
  • devkit/quakec/progs.dat/speech.qc
  • devkit/quakec/progs.dat/te_blood.qc
  • devkit/quakec/progs.dat/te_flayexplosion.qc
  • devkit/quakec/progs.dat/train.qc
  • devkit/quakec/progs.dat/triggers.qc
  • devkit/quakec/progs.dat/walls.qc
  • kain/csprogs.dat
  • kain/game/engine.cfg
  • kain/glsl/default.glsl
  • kain/maps/w1m3-pillars-crypt/lm_0000.png
  • kain/maps/w1m3-pillars-crypt/lm_0001.tga
  • kain/maps/w1m3-pillars-crypt.build
  • kain/maps/w1m3-pillars-crypt.log
  • kain/maps/w1m3-pillars-crypt2/lm_0000.png
  • kain/maps/w1m3-pillars-crypt2/lm_0001.tga
  • kain/maps/w1m3-pillars-crypt2.bsp
  • kain/maps/w1m3-pillars-crypt2.log
  • kain/maps/w1m4-wilderness-forge/lm_0000.png
  • kain/maps/w1m4-wilderness-forge.bsp
  • kain/maps/w1m4-wilderness-forge.build
  • kain/maps/w1m4-wilderness-forge.log
  • kain/particles/particlefont.psd
  • kain/particles/particlefont.qc
  • kain/particles/particlefont.tga
  • kain/progs.dat
  • mapeditor/kain.game/bloodmap/bloodmap.exe
  • mapeditor/kain.game/bloodmap64/bloodmap.exe
  • mapeditor/kain.game/notepad2.ini

 

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