Registro delle modifiche di SVN

3080 by VorteX

Fixed dying monster being raised when player stands near due to SV_DropToFloor not checking for SOLID_NOT owner.
Modified
  •   devkit/quakec/progs.dat/playerphysicsstep.qc
  •   kain/progs.dat
  •   kain/progs.lno

 

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