Registro delle modifiche di SVN

3084 by VorteX

Cumulative patch that brings some physics funk- effect_light can now be attached to other objects (via attach key)- Fixed an old bug with func_gamemodel have wrong pitch when rendering (because engine is doing different angle math for bmodels)- Entity scripts: added geomtype=none (skips entity for ODE)- Make 'force dynamic light' spawnflag on func_gamemodel/func_wall actually work- Blood Map: patching bmodels by using "sid" entity key to identify map/bsp entity pairs, now able to patch trigger zones.- Build->Test map: hush warnings- Ziegsturhl lamp poles now have lamp attached via phjysics joint
Added
  •   kain/game/models/sub/lantern_lamp.nsx (from /trunk/bo1/kain/game/models/sub/testlan.nsx:3077)
  •   kain/game/models/sub/lantern_pole.nsx (from /trunk/bo1/kain/game/models/sub/testlanc.nsx:3077)
  •   kain/textures/towns/metal1_1_gloss.tga
  •   kain/textures/towns/metal1_1_norm.tga
  •   kain/textures/towns/metal2_1_gloss.tga
  •   kain/textures/towns/metal2_1_norm.tga
  •   kain/textures/towns/metal2_2_gloss.tga
  •   kain/textures/towns/metal2_2_norm.tga
  •   kain/textures/towns/metal2_3_gloss.tga
  •   kain/textures/towns/metal2_3_norm.tga
  •   kain/textures/towns/metal2_4_gloss.tga
  •   kain/textures/towns/metal2_4_norm.tga
  •   kain/textures/towns/metal2_5_gloss.tga
  •   kain/textures/towns/metal2_5_norm.tga
  •   kain/textures/towns/metal3_1_gloss.tga
  •   kain/textures/towns/metal3_1_norm.tga
  •   kain/textures/towns/metal3_2_gloss.tga
  •   kain/textures/towns/metal3_2_norm.tga
  •   kain/textures/towns/metal3_3_gloss.tga
  •   kain/textures/towns/metal3_3_norm.tga
  •   kain/textures/towns/metal3_4_gloss.tga
  •   kain/textures/towns/metal3_4_norm.tga
  •   kain/textures/towns/metal3_5_gloss.tga
  •   kain/textures/towns/metal3_5_norm.tga
  •   kain/textures/towns/metal4_1_gloss.tga
  •   kain/textures/towns/metal4_1_norm.tga
  •   kain/textures/towns/metal4_2_gloss.tga
  •   kain/textures/towns/metal4_2_norm.tga
  •   kain/textures/towns/metal4_3_gloss.tga
  •   kain/textures/towns/metal4_3_norm.tga
  •   kain/textures/towns/metal4_4_gloss.tga
  •   kain/textures/towns/metal4_4_norm.tga
  •   kain/textures/towns/metal4_5_gloss.tga
  •   kain/textures/towns/metal4_5_norm.tga
Modified
  •   devkit/quakec/csprogs.dat/scene.qc
  •   devkit/quakec/csprogs.dat/sh_light.qc
  •   devkit/quakec/csprogs.dat/sh_model.qc
  •   devkit/quakec/progs.dat/blood.qc
  •   devkit/quakec/progs.dat/defs.qc
  •   devkit/quakec/progs.dat/entities.qc
  •   devkit/quakec/progs.dat/legacystuff.qc
  •   devkit/quakec/progs.dat/light.qc
  •   devkit/quakec/progs.dat/player.qc
  •   devkit/quakec/progs.dat/playerclient.qc
  •   devkit/quakec/progs.dat/scenery.qc
  •   devkit/quakec/progs.dat/sh_light.qc
  •   devkit/quakec/progs.dat/sh_model.qc
  •   devkit/quakec/progs.dat/sharedentities.qc
  •   devkit/quakec/progs.dat/speech.qc
  •   devkit/quakec/progs.dat/subs.qc
  •   devkit/quakec/q3map2.ss
  •   devkit/quakec/shared/physics.qc
  •   devkit/quakec/shared/shared.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/maps/test-crypt1.bsp
  •   kain/maps/test-crypt1.buildinfo
  •   kain/maps/test-crypt1.map
  •   kain/maps/w0m1-ziegsturhl/lm_0000.tga
  •   kain/maps/w0m1-ziegsturhl/lm_0001.tga
  •   kain/maps/w0m1-ziegsturhl.bsp
  •   kain/maps/w0m1-ziegsturhl.buildinfo
  •   kain/maps/w0m1-ziegsturhl.map
  •   kain/maps/w1m2-ziegsturhl/lm_0000.tga
  •   kain/maps/w1m2-ziegsturhl/lm_0001.tga
  •   kain/maps/w1m2-ziegsturhl.bsp
  •   kain/maps/w1m2-ziegsturhl.buildinfo
  •   kain/maps/w1m2-ziegsturhl.map
  •   kain/maps/w1m4-wilderness-cave.map
  •   kain/menu.lno
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/scripts/textures_town.shader
  •   kain/textures/towns/metal1_1.tga
  •   kain/textures/towns/metal2.psd
  •   kain/textures/towns/metal2_1.tga
  •   kain/textures/towns/metal2_2.tga
  •   kain/textures/towns/metal2_3.tga
  •   kain/textures/towns/metal2_4.tga
  •   kain/textures/towns/metal2_5.tga
  •   kain/textures/towns/metal3_1.tga
  •   kain/textures/towns/metal3_2.tga
  •   kain/textures/towns/metal3_3.tga
  •   kain/textures/towns/metal3_4.tga
  •   kain/textures/towns/metal3_5.tga
  •   kain/textures/towns/metal4_1.tga
  •   kain/textures/towns/metal4_2.tga
  •   kain/textures/towns/metal4_3.tga
  •   kain/textures/towns/metal4_4.tga
  •   kain/textures/towns/metal4_5.tga
  •   kain/textures/towns/metal5_1.tga
  •   kain/textures/towns/metal5_2.tga
  •   kain/textures/towns/metal5_3.tga
  •   kain/textures/towns/metal5_4.tga
  •   kain/textures/towns/metal5_5.tga
  •   mapeditor/kain.game/bloodmap/bloodmap.exe
  •   mapeditor/kain.game/build.cmd
  •   mapeditor/kain.game/launch.cmd
Deleted
  •   kain/game/models/sub/testlan.nsx
  •   kain/game/models/sub/testlanc.nsx

 

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