Registro delle modifiche di SVN

3538 by VorteX

Cumulative gameplay and location patch:- add per-location postprocess filters (setp up in [mapeffects] section of map script), examples can be found at: w1m1 mausoleum, crypt,crypt2, w1m2 cave, w1m3 crypt,crypt2, w1m4 cave,forge, w1m5 fountain)- small r_shadows fix (add a little dlight at the start of level to let shadow system reinit)- add sleeping people (sleep_* entities)- gameplay: added silent kill feature, by going behind human enemy and invoking feed, you can kill it instantly.- gameplay: re-route entity saving ,added new "sfl" key which set a SaveFlag - 0 for class default, -1 for "force no save", 1 for "force save". Monsters and models are not saved by default (unless they are part of some script). So everything is like in Blood Omen now - monsters are respawned when level re-entered (except for ghosts, which is not implemented yet).- Nachtholm: 3 new locations finished (inn, inn2 and partially smith), added empty location of all sub-maps.- Wilderness, Nachtholm: foliage finished- Mausoleum, Crypt: new lighting (more original-like)- Ziegsturhl: add some secret places with bonus items- Ziegsturhl in: prevent early access to Flay spirit forge (teleports to different place if kain didn't speak with Ariel yet)- Models: lots of new mapobject models
Added
  •   devkit/quakec/csprogs.dat/postfilter.qc
  •   kain/game/maps/w1m5-nachtholm-house.nsx
  •   kain/game/maps/w1m5-nachtholm-house2.nsx
  •   kain/game/maps/w1m5-nachtholm-house3.nsx
  •   kain/game/maps/w1m5-nachtholm-house4.nsx
  •   kain/game/maps/w1m5-nachtholm-inn2.nsx
  •   kain/game/maps/w1m5-nachtholm-inn3.nsx
  •   kain/game/maps/w1m5-nachtholm-sewers.nsx
  •   kain/maps/w1m5-nachtholm-house.build
  •   kain/maps/w1m5-nachtholm-house.log
  •   kain/maps/w1m5-nachtholm-house.map
  •   kain/maps/w1m5-nachtholm-house.res.obj
  •   kain/maps/w1m5-nachtholm-house.rtlights
  •   kain/maps/w1m5-nachtholm-house2.build
  •   kain/maps/w1m5-nachtholm-house2.log
  •   kain/maps/w1m5-nachtholm-house2.map
  •   kain/maps/w1m5-nachtholm-house2.res.obj
  •   kain/maps/w1m5-nachtholm-house2.rtlights
  •   kain/maps/w1m5-nachtholm-house3.build
  •   kain/maps/w1m5-nachtholm-house3.log
  •   kain/maps/w1m5-nachtholm-house3.map
  •   kain/maps/w1m5-nachtholm-house3.res.obj
  •   kain/maps/w1m5-nachtholm-house3.rtlights
  •   kain/maps/w1m5-nachtholm-house4.build
  •   kain/maps/w1m5-nachtholm-house4.log
  •   kain/maps/w1m5-nachtholm-house4.map
  •   kain/maps/w1m5-nachtholm-house4.res.obj
  •   kain/maps/w1m5-nachtholm-house4.rtlights
  •   kain/maps/w1m5-nachtholm-inn.log
  •   kain/maps/w1m5-nachtholm-inn2.bsp
  •   kain/maps/w1m5-nachtholm-inn2.build
  •   kain/maps/w1m5-nachtholm-inn2.log
  •   kain/maps/w1m5-nachtholm-inn2.map
  •   kain/maps/w1m5-nachtholm-inn2.res.obj
  •   kain/maps/w1m5-nachtholm-inn2.rtlights
  •   kain/maps/w1m5-nachtholm-inn3.build
  •   kain/maps/w1m5-nachtholm-inn3.log
  •   kain/maps/w1m5-nachtholm-inn3.map
  •   kain/maps/w1m5-nachtholm-inn3.res.obj
  •   kain/maps/w1m5-nachtholm-inn3.rtlights
  •   kain/maps/w1m5-nachtholm-sewers.build
  •   kain/maps/w1m5-nachtholm-sewers.log
  •   kain/maps/w1m5-nachtholm-sewers.map
  •   kain/maps/w1m5-nachtholm-sewers.res.obj
  •   kain/maps/w1m5-nachtholm-sewers.rtlights
  •   kain/maps/w1m5-nachtholm_foliage.reg
  •   kain/maps/w1m5-nachtholm_foliage2.reg
  •   kain/maps/w1m5-nachtholm_foliage3.reg
  •   kain/models/mapobjects/inn/bed_pillow1.ase
  •   kain/models/mapobjects/inn/bed_pillow1_creased.ase
  •   kain/models/mapobjects/inn/bed_pillow1_creased.md3
  •   kain/models/mapobjects/misc/bfountain.max
  •   kain/models/mapobjects/trees/pine_leaves_dead.psd
  •   kain/models/mapobjects/trees/pine_leaves_medi.psd
  •   kain/models/mapobjects/workshop/anvil1_1.ase
  •   kain/models/mapobjects/workshop/anvil1_1.md3
  •   kain/models/mapobjects/workshop/anvil1_1.tga
  •   kain/models/mapobjects/workshop/anvil1_1_gloss.tga
  •   kain/models/mapobjects/workshop/anvil1_1_norm.tga
  •   kain/models/mapobjects/workshop/anvil1_2.ase
  •   kain/models/mapobjects/workshop/anvil1_2.md3
  •   kain/models/mapobjects/workshop/anvil1_2.tga
  •   kain/models/mapobjects/workshop/anvil1_2_gloss.tga
  •   kain/models/mapobjects/workshop/anvil1_2_norm.tga
  •   kain/models/mapobjects/workshop/axe1_1.ase
  •   kain/models/mapobjects/workshop/axe1_1.md3
  •   kain/models/mapobjects/workshop/axe1_1.png
  •   kain/models/mapobjects/workshop/axe1_1.psd
  •   kain/models/mapobjects/workshop/axe1_1.smap
  •   kain/models/mapobjects/workshop/axe1_1_bump.bmp
  •   kain/models/mapobjects/workshop/axe1_1_gloss.tga
  •   kain/models/mapobjects/workshop/axe1_1_norm.tga
  •   kain/models/mapobjects/workshop/axe1_2.ase
  •   kain/models/mapobjects/workshop/axe1_2.md3
  •   kain/models/mapobjects/workshop/axe1_3.ase
  •   kain/models/mapobjects/workshop/axe1_3.md3
  •   kain/models/mapobjects/workshop/hammer1_1.ase
  •   kain/models/mapobjects/workshop/hammer1_1.md3
  •   kain/models/mapobjects/workshop/hammer1_1.tga
  •   kain/models/mapobjects/workshop/hammer1_1_gloss.tga
  •   kain/models/mapobjects/workshop/hammer1_1_norm.tga
  •   kain/models/mapobjects/workshop/hammer1_2.ase
  •   kain/models/mapobjects/workshop/hammer1_2.md3
  •   kain/models/mapobjects/workshop/mace1_1.ase
  •   kain/models/mapobjects/workshop/mace1_1.md3
  •   kain/models/mapobjects/workshop/mace1_1.psd
  •   kain/models/mapobjects/workshop/mace1_1.tga
  •   kain/models/mapobjects/workshop/mace1_1_gloss.tga
  •   kain/models/mapobjects/workshop/mace1_1_norm.tga
  •   kain/models/mapobjects/workshop/mace1_2.ase
  •   kain/models/mapobjects/workshop/mace1_2.md3
  •   kain/models/mapobjects/workshop/nail1_1.ase
  •   kain/models/mapobjects/workshop/nail1_1.md3
  •   kain/models/mapobjects/workshop/nail1_1.psd
  •   kain/models/mapobjects/workshop/nail1_1.tga
  •   kain/models/mapobjects/workshop/nail1_1_gloss.tga
  •   kain/models/mapobjects/workshop/nail1_1_norm.tga
  •   kain/models/mapobjects/workshop/nail1_2.md3
  •   kain/models/mapobjects/workshop/nail1_3.md3
  •   kain/models/mapobjects/workshop/nail1_4.md3
  •   kain/models/mapobjects/workshop/nail2_1.ase
  •   kain/models/mapobjects/workshop/nail2_1.md3
  •   kain/models/mapobjects/workshop/nail2_2.md3
  •   kain/models/mapobjects/workshop/nail2_3.md3
  •   kain/models/mapobjects/workshop/nail2_4.md3
  •   kain/models/mapobjects/workshop/pincers1_1.ase
  •   kain/models/mapobjects/workshop/pincers1_1.md3
  •   kain/models/mapobjects/workshop/pincers1_1.tga
  •   kain/models/mapobjects/workshop/pincers1_1_gloss.tga
  •   kain/models/mapobjects/workshop/pincers1_1_norm.tga
  •   kain/models/mapobjects/workshop/pincers1_2.ase
  •   kain/models/mapobjects/workshop/pincers1_2.md3
  •   kain/models/mapobjects/workshop/sword1_1.ase
  •   kain/models/mapobjects/workshop/sword1_1.md3
  •   kain/models/mapobjects/workshop/sword1_1.tga
  •   kain/models/mapobjects/workshop/sword1_1_gloss.tga
  •   kain/models/mapobjects/workshop/sword1_1_norm.tga
  •   kain/radiant/models/sleep_civil.psd
  •   kain/radiant/models/sleep_civil1.md3
  •   kain/radiant/models/sleep_civil1.png
  •   kain/radiant/models/sleep_civil10.md3
  •   kain/radiant/models/sleep_civil10.png
  •   kain/radiant/models/sleep_civil11.md3
  •   kain/radiant/models/sleep_civil11.png
  •   kain/radiant/models/sleep_civil12.md3
  •   kain/radiant/models/sleep_civil12.png
  •   kain/radiant/models/sleep_civil13.md3
  •   kain/radiant/models/sleep_civil13.png
  •   kain/radiant/models/sleep_civil14.md3
  •   kain/radiant/models/sleep_civil14.png
  •   kain/radiant/models/sleep_civil15.md3
  •   kain/radiant/models/sleep_civil15.png
  •   kain/radiant/models/sleep_civil16.md3
  •   kain/radiant/models/sleep_civil16.png
  •   kain/radiant/models/sleep_civil2.md3
  •   kain/radiant/models/sleep_civil2.png
  •   kain/radiant/models/sleep_civil3.md3
  •   kain/radiant/models/sleep_civil3.png
  •   kain/radiant/models/sleep_civil4.md3
  •   kain/radiant/models/sleep_civil4.png
  •   kain/radiant/models/sleep_civil5.md3
  •   kain/radiant/models/sleep_civil5.png
  •   kain/radiant/models/sleep_civil6.md3
  •   kain/radiant/models/sleep_civil6.png
  •   kain/radiant/models/sleep_civil7.md3
  •   kain/radiant/models/sleep_civil7.png
  •   kain/radiant/models/sleep_civil8.md3
  •   kain/radiant/models/sleep_civil8.png
  •   kain/radiant/models/sleep_civil9.md3
  •   kain/radiant/models/sleep_civil9.png
  •   kain/radiant/models/sleep_gypsy1.md3
  •   kain/radiant/models/sleep_gypsy1.png
  •   kain/radiant/models/sleep_gypsy2.md3
  •   kain/radiant/models/sleep_gypsy2.png
  •   kain/radiant/models/sleep_gypsy3.md3
  •   kain/radiant/models/sleep_gypsy3.png
  •   kain/radiant/models/sleep_gypsy4.md3
  •   kain/radiant/models/sleep_gypsy4.png
  •   kain/radiant/scripts/editormodels.shader
  •   kain/radiant/textures/dungeon/pink1_1.tga
  •   kain/textures/dungeon/pink1_1.png
  •   kain/textures/dungeon/pink1_1.psd
  •   kain/textures/dungeon/pink1_1.smap
  •   kain/textures/dungeon/pink1_1_bump.bmp
  •   kain/textures/dungeon/pink1_1_diff.bmp
  •   kain/textures/dungeon/pink1_1_gloss.tga
  •   kain/textures/dungeon/pink1_1_norm.tga
  •   kain/textures/maps/w1m5-nachtholm-house
  •   kain/textures/maps/w1m5-nachtholm-house/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-house/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-house2
  •   kain/textures/maps/w1m5-nachtholm-house2/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-house2/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-house3
  •   kain/textures/maps/w1m5-nachtholm-house3/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-house3/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-house4
  •   kain/textures/maps/w1m5-nachtholm-house4/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-house4/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-inn2
  •   kain/textures/maps/w1m5-nachtholm-inn2/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-inn2/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-inn2/lm_0002.png
  •   kain/textures/maps/w1m5-nachtholm-inn2/lm_0003.tga
  •   kain/textures/maps/w1m5-nachtholm-inn3
  •   kain/textures/maps/w1m5-nachtholm-inn3/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-inn3/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-sewers
  •   kain/textures/maps/w1m5-nachtholm-sewers/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-sewers/lm_0001.tga
  •   kain/textures/towns/wall1_1.smap
  •   kain/textures/towns/wall1_1_bump_norm.bmp
  •   kain/textures/towns/wall1_2.smap
  •   kain/textures/towns/wall1_3.smap
Modified
  •   devkit/quakec/csprogs.dat/cam_eagleeye.qc
  •   devkit/quakec/csprogs.dat/cam_firstperson.qc
  •   devkit/quakec/csprogs.dat/cam_overhead.qc
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/defs.qc
  •   devkit/quakec/csprogs.dat/env_theme_dungeon.qc
  •   devkit/quakec/csprogs.dat/env_theme_house.qc
  •   devkit/quakec/csprogs.dat/env_theme_outdoor.qc
  •   devkit/quakec/csprogs.dat/omnieditor_environments.qc
  •   devkit/quakec/csprogs.dat/scene.qc
  •   devkit/quakec/csprogs.dat/sh_actor.qc
  •   devkit/quakec/csprogs.dat/sh_actoreffect.qc
  •   devkit/quakec/csprogs.dat/subs.qc
  •   devkit/quakec/csprogs.dat/world.qc
  •   devkit/quakec/kain.src
  •   devkit/quakec/progs.dat/blood.qc
  •   devkit/quakec/progs.dat/bloodfountain.qc
  •   devkit/quakec/progs.dat/defs.qc
  •   devkit/quakec/progs.dat/effect.qc
  •   devkit/quakec/progs.dat/entities.qc
  •   devkit/quakec/progs.dat/intermission.qc
  •   devkit/quakec/progs.dat/items.qc
  •   devkit/quakec/progs.dat/legacymodels.qc
  •   devkit/quakec/progs.dat/legacystuff.qc
  •   devkit/quakec/progs.dat/light.qc
  •   devkit/quakec/progs.dat/m_animal.qc
  •   devkit/quakec/progs.dat/m_brigand.qc
  •   devkit/quakec/progs.dat/m_captive.qc
  •   devkit/quakec/progs.dat/m_ghoul.qc
  •   devkit/quakec/progs.dat/m_gog.qc
  •   devkit/quakec/progs.dat/m_grvdigger.qc
  •   devkit/quakec/progs.dat/m_guard.qc
  •   devkit/quakec/progs.dat/m_gypsy.qc
  •   devkit/quakec/progs.dat/m_rogue.qc
  •   devkit/quakec/progs.dat/m_skeleton.qc
  •   devkit/quakec/progs.dat/m_townsman.qc
  •   devkit/quakec/progs.dat/m_trap.qc
  •   devkit/quakec/progs.dat/monsters.qc
  •   devkit/quakec/progs.dat/pathing.qc
  •   devkit/quakec/progs.dat/player.qc
  •   devkit/quakec/progs.dat/playerclient.qc
  •   devkit/quakec/progs.dat/q3map2.qc
  •   devkit/quakec/progs.dat/scenery.qc
  •   devkit/quakec/progs.dat/scripting.qc
  •   devkit/quakec/progs.dat/sh_actor.qc
  •   devkit/quakec/progs.dat/sound.qc
  •   devkit/quakec/progs.dat/speech.qc
  •   devkit/quakec/progs.dat/train.qc
  •   devkit/quakec/progs.dat/triggers.qc
  •   devkit/quakec/progs.dat/walls.qc
  •   devkit/quakec/shared/nethercode.qc
  •   devkit/quakec/shared/shared.qc
  •   kain/csprogs.dat
  •   kain/game/maps/w1m1-cemetery-crypt.nsx
  •   kain/game/maps/w1m1-cemetery-crypt2.nsx
  •   kain/game/maps/w1m1-cemetery-mausoleum.nsx
  •   kain/game/maps/w1m2-ziegsturhl-cave.nsx
  •   kain/game/maps/w1m2-ziegsturhl.nsx
  •   kain/game/maps/w1m3-pillars-crypt.nsx
  •   kain/game/maps/w1m3-pillars-crypt2.nsx
  •   kain/game/maps/w1m3-pillars.nsx
  •   kain/game/maps/w1m4-wilderness-cave.nsx
  •   kain/game/maps/w1m4-wilderness-forge.nsx
  •   kain/game/maps/w1m5-nachtholm-fountain.nsx
  •   kain/game/maps/w1m5-nachtholm-henge.nsx
  •   kain/game/maps/w1m5-nachtholm-henge2.nsx
  •   kain/game/maps/w1m5-nachtholm-inn.nsx
  •   kain/game/maps/w1m5-nachtholm-smith.nsx
  •   kain/game/maps/w1m6-steinchencroe.nsx
  •   kain/game/maps/w1m7-vasserbunde.nsx
  •   kain/game/models/mapobjects/crypt/door1_1.nsx
  •   kain/game/models/mapobjects/misc/runestone1.nsx
  •   kain/game/omnicide.cfg
  •   kain/glsl/default.glsl
  •   kain/maps/null.bsp
  •   kain/maps/null.build
  •   kain/maps/null.log
  •   kain/maps/test-battle.bsp
  •   kain/maps/test-battle.build
  •   kain/maps/test-battle.log
  •   kain/maps/test-battle.res.obj
  •   kain/maps/test-crypt1.bsp
  •   kain/maps/test-crypt1.build
  •   kain/maps/test-crypt1.log
  •   kain/maps/test-crypt1.map
  •   kain/maps/test-crypt1.res.obj
  •   kain/maps/test-crypt2.bsp
  •   kain/maps/test-crypt2.build
  •   kain/maps/test-crypt2.log
  •   kain/maps/test-crypt3.bsp
  •   kain/maps/test-crypt3.build
  •   kain/maps/test-crypt3.log
  •   kain/maps/test-crypt4.bsp
  •   kain/maps/test-crypt4.build
  •   kain/maps/test-crypt4.log
  •   kain/maps/test-dungeon.bsp
  •   kain/maps/test-dungeon.build
  •   kain/maps/test-dungeon.log
  •   kain/maps/test-puzzle.bsp
  •   kain/maps/test-puzzle.build
  •   kain/maps/test-puzzle.log
  •   kain/maps/test-terrain.bsp
  •   kain/maps/test-terrain.build
  •   kain/maps/test-terrain.log
  •   kain/maps/test-terrain.res.obj
  •   kain/maps/test-terrain2.bsp
  •   kain/maps/test-terrain2.build
  •   kain/maps/test-terrain2.log
  •   kain/maps/w0m1-ziegsturhl-act1.bsp
  •   kain/maps/w0m1-ziegsturhl-act1.log
  •   kain/maps/w0m1-ziegsturhl-house.bsp
  •   kain/maps/w0m1-ziegsturhl-house.build
  •   kain/maps/w0m1-ziegsturhl-house.log
  •   kain/maps/w0m1-ziegsturhl-house.map
  •   kain/maps/w0m1-ziegsturhl-inn.bsp
  •   kain/maps/w0m1-ziegsturhl-inn.build
  •   kain/maps/w0m1-ziegsturhl-inn.log
  •   kain/maps/w0m1-ziegsturhl-inn.map
  •   kain/maps/w0m1-ziegsturhl.bsp
  •   kain/maps/w0m1-ziegsturhl.build
  •   kain/maps/w0m1-ziegsturhl.log
  •   kain/maps/w0m1-ziegsturhl.map
  •   kain/maps/w1m1-cemetery-act2.bsp
  •   kain/maps/w1m1-cemetery-act2.log
  •   kain/maps/w1m1-cemetery-crypt.bsp
  •   kain/maps/w1m1-cemetery-crypt.build
  •   kain/maps/w1m1-cemetery-crypt.log
  •   kain/maps/w1m1-cemetery-crypt.map
  •   kain/maps/w1m1-cemetery-crypt.rtlights
  •   kain/maps/w1m1-cemetery-crypt2.bsp
  •   kain/maps/w1m1-cemetery-crypt2.build
  •   kain/maps/w1m1-cemetery-crypt2.log
  •   kain/maps/w1m1-cemetery-mausoleum.bsp
  •   kain/maps/w1m1-cemetery-mausoleum.build
  •   kain/maps/w1m1-cemetery-mausoleum.log
  •   kain/maps/w1m1-cemetery-mausoleum.map
  •   kain/maps/w1m1-cemetery-mausoleum.res.obj
  •   kain/maps/w1m1-cemetery-mausoleum.rtlights
  •   kain/maps/w1m1-cemetery.bsp
  •   kain/maps/w1m1-cemetery.build
  •   kain/maps/w1m1-cemetery.log
  •   kain/maps/w1m2-ziegsturhl-cave.bsp
  •   kain/maps/w1m2-ziegsturhl-cave.build
  •   kain/maps/w1m2-ziegsturhl-cave.log
  •   kain/maps/w1m2-ziegsturhl-cave.map
  •   kain/maps/w1m2-ziegsturhl-cave_foliage.reg
  •   kain/maps/w1m2-ziegsturhl-house.bsp
  •   kain/maps/w1m2-ziegsturhl-house.build
  •   kain/maps/w1m2-ziegsturhl-house.log
  •   kain/maps/w1m2-ziegsturhl-house.map
  •   kain/maps/w1m2-ziegsturhl-house.res.obj
  •   kain/maps/w1m2-ziegsturhl-house2.bsp
  •   kain/maps/w1m2-ziegsturhl-house2.build
  •   kain/maps/w1m2-ziegsturhl-house2.log
  •   kain/maps/w1m2-ziegsturhl-house2.map
  •   kain/maps/w1m2-ziegsturhl-house2.res.obj
  •   kain/maps/w1m2-ziegsturhl-house3.bsp
  •   kain/maps/w1m2-ziegsturhl-house3.build
  •   kain/maps/w1m2-ziegsturhl-house3.log
  •   kain/maps/w1m2-ziegsturhl-house3.map
  •   kain/maps/w1m2-ziegsturhl-house4.bsp
  •   kain/maps/w1m2-ziegsturhl-house4.build
  •   kain/maps/w1m2-ziegsturhl-house4.log
  •   kain/maps/w1m2-ziegsturhl-house4.map
  •   kain/maps/w1m2-ziegsturhl-inn.bsp
  •   kain/maps/w1m2-ziegsturhl-inn.build
  •   kain/maps/w1m2-ziegsturhl-inn.log
  •   kain/maps/w1m2-ziegsturhl-inn.map
  •   kain/maps/w1m2-ziegsturhl-inn.res.obj
  •   kain/maps/w1m2-ziegsturhl.bsp
  •   kain/maps/w1m2-ziegsturhl.build
  •   kain/maps/w1m2-ziegsturhl.log
  •   kain/maps/w1m2-ziegsturhl.map
  •   kain/maps/w1m2-ziegsturhl.res.obj
  •   kain/maps/w1m2-ziegsturhl_foliage.reg
  •   kain/maps/w1m3-pillars-act4.bsp
  •   kain/maps/w1m3-pillars-act4.log
  •   kain/maps/w1m3-pillars-crypt.bsp
  •   kain/maps/w1m3-pillars-crypt.build
  •   kain/maps/w1m3-pillars-crypt.log
  •   kain/maps/w1m3-pillars-crypt2.bsp
  •   kain/maps/w1m3-pillars-crypt2.build
  •   kain/maps/w1m3-pillars-crypt2.log
  •   kain/maps/w1m3-pillars-crypt2.map
  •   kain/maps/w1m3-pillars.bsp
  •   kain/maps/w1m3-pillars.build
  •   kain/maps/w1m3-pillars.log
  •   kain/maps/w1m3-pillars.map
  •   kain/maps/w1m3-pillars.res.obj
  •   kain/maps/w1m3-pillars_foliage.reg
  •   kain/maps/w1m4-wilderness-cave.bsp
  •   kain/maps/w1m4-wilderness-cave.build
  •   kain/maps/w1m4-wilderness-cave.log
  •   kain/maps/w1m4-wilderness-cave2-ancient.bsp
  •   kain/maps/w1m4-wilderness-cave2-ancient.log
  •   kain/maps/w1m4-wilderness-cave2.bsp
  •   kain/maps/w1m4-wilderness-cave2.build
  •   kain/maps/w1m4-wilderness-cave2.log
  •   kain/maps/w1m4-wilderness-forge.bsp
  •   kain/maps/w1m4-wilderness-forge.log
  •   kain/maps/w1m4-wilderness-forge.map
  •   kain/maps/w1m4-wilderness.bsp
  •   kain/maps/w1m4-wilderness.build
  •   kain/maps/w1m4-wilderness.log
  •   kain/maps/w1m4-wilderness.map
  •   kain/maps/w1m4-wilderness.res.obj
  •   kain/maps/w1m4-wilderness_foliage.reg
  •   kain/maps/w1m5-nachtholm-fountain.build
  •   kain/maps/w1m5-nachtholm-henge.build
  •   kain/maps/w1m5-nachtholm-henge2.build
  •   kain/maps/w1m5-nachtholm-inn.bsp
  •   kain/maps/w1m5-nachtholm-inn.build
  •   kain/maps/w1m5-nachtholm-inn.map
  •   kain/maps/w1m5-nachtholm-inn.res.obj
  •   kain/maps/w1m5-nachtholm-inn.rtlights
  •   kain/maps/w1m5-nachtholm-smith.bsp
  •   kain/maps/w1m5-nachtholm-smith.build
  •   kain/maps/w1m5-nachtholm-smith.log
  •   kain/maps/w1m5-nachtholm-smith.map
  •   kain/maps/w1m5-nachtholm-smith.res.obj
  •   kain/maps/w1m5-nachtholm-smith.rtlights
  •   kain/maps/w1m5-nachtholm.bsp
  •   kain/maps/w1m5-nachtholm.build
  •   kain/maps/w1m5-nachtholm.log
  •   kain/maps/w1m5-nachtholm.map
  •   kain/maps/w1m5-nachtholm.res.obj
  •   kain/maps/w1m6-steinchencroe.bsp
  •   kain/maps/w1m6-steinchencroe.build
  •   kain/maps/w1m6-steinchencroe.log
  •   kain/maps/w1m6-steinchencroe.map
  •   kain/maps/w1m6-steinchencroe.res.obj
  •   kain/maps/w1m7-vasserbunde.bsp
  •   kain/maps/w1m7-vasserbunde.build
  •   kain/maps/w1m7-vasserbunde.log
  •   kain/maps/w1m7-vasserbunde.map
  •   kain/maps/w9m1-wheeloffire.build
  •   kain/menu.dat
  •   kain/models/mapobjects/inn/bar1.ASE
  •   kain/models/mapobjects/inn/bar1.md3
  •   kain/models/mapobjects/inn/bar2.ASE
  •   kain/models/mapobjects/inn/bar2.md3
  •   kain/models/mapobjects/inn/bar3.ASE
  •   kain/models/mapobjects/inn/bar3.md3
  •   kain/models/mapobjects/inn/bar4.ASE
  •   kain/models/mapobjects/inn/bar4.md3
  •   kain/models/mapobjects/inn/bed_pillow1.md3
  •   kain/progs.dat
  •   kain/scripts/menu/m_main.ns2
  •   kain/scripts/menu/menu.ns2
  •   kain/scripts/models_mapobjects_workshop.shader
  •   kain/scripts/models_new.shader
  •   kain/scripts/shaderlist.txt
  •   kain/scripts/textures_dungeon.shader
  •   kain/scripts/textures_mausoleum.shader
  •   kain/textures/maps/test-crypt1/lm_0000.png
  •   kain/textures/maps/test-crypt1/lm_0001.tga
  •   kain/textures/maps/test-crypt2/lm_0000.png
  •   kain/textures/maps/test-crypt2/lm_0001.tga
  •   kain/textures/maps/test-crypt3/lm_0000.png
  •   kain/textures/maps/test-crypt3/lm_0001.tga
  •   kain/textures/maps/test-crypt4/lm_0000.png
  •   kain/textures/maps/test-crypt4/lm_0001.tga
  •   kain/textures/maps/test-puzzle/lm_0000.png
  •   kain/textures/maps/test-puzzle/lm_0001.tga
  •   kain/textures/maps/test-terrain/lm_0000.png
  •   kain/textures/maps/test-terrain/lm_0001.tga
  •   kain/textures/maps/test-terrain2/lm_0000.png
  •   kain/textures/maps/test-terrain2/lm_0001.tga
  •   kain/textures/maps/w0m1-ziegsturhl/lm_0000.png
  •   kain/textures/maps/w0m1-ziegsturhl/lm_0001.tga
  •   kain/textures/maps/w0m1-ziegsturhl-house/lm_0000.png
  •   kain/textures/maps/w0m1-ziegsturhl-house/lm_0001.tga
  •   kain/textures/maps/w0m1-ziegsturhl-inn/lm_0000.png
  •   kain/textures/maps/w0m1-ziegsturhl-inn/lm_0001.tga
  •   kain/textures/maps/w0m1-ziegsturhl-inn/lm_0002.png
  •   kain/textures/maps/w0m1-ziegsturhl-inn/lm_0003.tga
  •   kain/textures/maps/w1m1-cemetery/lm_0000.png
  •   kain/textures/maps/w1m1-cemetery/lm_0001.tga
  •   kain/textures/maps/w1m1-cemetery-crypt/lm_0000.png
  •   kain/textures/maps/w1m1-cemetery-crypt/lm_0001.tga
  •   kain/textures/maps/w1m1-cemetery-crypt2/lm_0000.png
  •   kain/textures/maps/w1m1-cemetery-crypt2/lm_0001.tga
  •   kain/textures/maps/w1m1-cemetery-mausoleum/lm_0000.png
  •   kain/textures/maps/w1m1-cemetery-mausoleum/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-cave/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-cave/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-house/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-house/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-house2/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-house2/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-house3/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-house3/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-house4/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-house4/lm_0001.tga
  •   kain/textures/maps/w1m2-ziegsturhl-inn/lm_0000.png
  •   kain/textures/maps/w1m2-ziegsturhl-inn/lm_0001.tga
  •   kain/textures/maps/w1m3-pillars/lm_0000.png
  •   kain/textures/maps/w1m3-pillars/lm_0001.tga
  •   kain/textures/maps/w1m3-pillars-crypt/lm_0000.png
  •   kain/textures/maps/w1m3-pillars-crypt/lm_0001.tga
  •   kain/textures/maps/w1m3-pillars-crypt2/lm_0000.png
  •   kain/textures/maps/w1m3-pillars-crypt2/lm_0001.tga
  •   kain/textures/maps/w1m4-wilderness/lm_0000.png
  •   kain/textures/maps/w1m4-wilderness/lm_0001.tga
  •   kain/textures/maps/w1m4-wilderness-cave/lm_0000.png
  •   kain/textures/maps/w1m4-wilderness-cave/lm_0001.tga
  •   kain/textures/maps/w1m4-wilderness-cave2/lm_0000.png
  •   kain/textures/maps/w1m4-wilderness-cave2/lm_0001.tga
  •   kain/textures/maps/w1m4-wilderness-cave2-ancient/lm_0000.png
  •   kain/textures/maps/w1m4-wilderness-cave2-ancient/lm_0001.tga
  •   kain/textures/maps/w1m4-wilderness-forge/lm_0000.png
  •   kain/textures/maps/w1m4-wilderness-forge/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-inn/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-inn/lm_0001.tga
  •   kain/textures/maps/w1m5-nachtholm-smith/lm_0000.png
  •   kain/textures/maps/w1m5-nachtholm-smith/lm_0001.tga
  •   kain/textures/maps/w1m6-steinchencroe/lm_0000.png
  •   kain/textures/maps/w1m6-steinchencroe/lm_0001.tga
  •   kain/textures/maps/w1m7-vasserbunde/lm_0000.png
  •   kain/textures/towns/wall1_1_norm.tga
  •   kain/textures/towns/wall1_2_norm.tga
  •   kain/textures/towns/wall1_3_norm.tga
Deleted
  •   kain/models/new/texturing/anvil01.ase
  •   kain/models/new/texturing/anvil01.md3
  •   kain/models/new/texturing/anvil01.tga
  •   kain/models/new/texturing/anvil01_gloss.tga
  •   kain/models/new/texturing/anvil01_norm.tga
  •   kain/models/new/texturing/anvil01_src.jpg
  •   kain/models/new/texturing/anvil02.ase
  •   kain/models/new/texturing/anvil02.md3
  •   kain/models/new/texturing/anvil02.tga
  •   kain/models/new/texturing/anvil02_gloss.tga
  •   kain/models/new/texturing/anvil02_norm.tga
  •   kain/models/new/texturing/axe01.ase
  •   kain/models/new/texturing/axe01.md3
  •   kain/models/new/texturing/axe01.psd
  •   kain/models/new/texturing/axe01.tga
  •   kain/models/new/texturing/axe01_gloss.tga
  •   kain/models/new/texturing/axe01_norm.tga
  •   kain/models/new/texturing/axe01_src.jpg
  •   kain/models/new/texturing/hammer01.ase
  •   kain/models/new/texturing/hammer01.md3
  •   kain/models/new/texturing/hammer01.tga
  •   kain/models/new/texturing/hammer01_gloss.tga
  •   kain/models/new/texturing/hammer01_norm.tga
  •   kain/models/new/texturing/hammer02.ase
  •   kain/models/new/texturing/hammer02.md3
  •   kain/models/new/texturing/nail01.ase
  •   kain/models/new/texturing/nail01.psd
  •   kain/models/new/texturing/nail01.tga
  •   kain/models/new/texturing/nail01_1.md3
  •   kain/models/new/texturing/nail01_2.md3
  •   kain/models/new/texturing/nail01_3.md3
  •   kain/models/new/texturing/nail01_4.md3
  •   kain/models/new/texturing/nail01_gloss.tga
  •   kain/models/new/texturing/nail01_norm.tga
  •   kain/models/new/texturing/nail02.ase
  •   kain/models/new/texturing/nail02_1.md3
  •   kain/models/new/texturing/nail02_2.md3
  •   kain/models/new/texturing/nail02_3.md3
  •   kain/models/new/texturing/nail02_4.md3
  •   kain/models/new/texturing/pincers01.ase
  •   kain/models/new/texturing/pincers01.md3
  •   kain/models/new/texturing/pincers01.tga
  •   kain/models/new/texturing/pincers01_disclosed.ase
  •   kain/models/new/texturing/pincers01_disclosed.md3
  •   kain/models/new/texturing/pincers01_gloss.tga
  •   kain/models/new/texturing/pincers01_norm.tga
  •   kain/models/new/texturing/sword01.ase
  •   kain/models/new/texturing/sword01.md3
  •   kain/models/new/texturing/sword01.tga
  •   kain/models/new/texturing/sword01_gloss.tga
  •   kain/models/new/texturing/sword01_norm.tga
  •   kain/models/weapons/k_mace.md3
  •   kain/models/weapons/k_mace.psd
  •   kain/models/weapons/k_mace.tga
  •   kain/models/weapons/k_mace_gloss.tga
  •   kain/models/weapons/k_mace_norm.tga

 

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