Registro delle modifiche di SVN

3322 by VorteX

Bugfix/optimisation patch:
  • cleanups on speech QC code
  • removed "quote" type (not used anymore), separated viewport code
  • fixed broken viewport focus points (fixes pillar viewports)
  • fix nearclip on w1m3 eagly eyemap (no longer cut off pillars)
  • fmv maps (act1,act2,act4) are moved to their corresponding maps, so loads faster now
  • fixed bug with 'kain-viewport-comment is started once viewport is already closed' (this happens when kain gets make viewports, so speech are queued).
  • .res.obj - removed # material references (they already stored in geosmetry, added # sound and # class references)
  • w1m3-pillars: added parallax to pillars base, smoothed out the models, added some terrain blending (grass on the bottom)
  • Radiant: fixed "PATCH" stage (again, no longer patches triggers)
  • Hud: fixed empty rune bar after level change, fixed div/0
  • Overhead camera: fix bug with z-interpolation applied at level start/teleportation
  • Environments: some fixes for shadowdir quantization
  • Teleport basement: some works on new model and texture
Added
  •   devkit/quakec/fteqccold.exe
  •   kain/game/maps/w0m1-ziegsturhl-act1.nsx
  •   kain/game/maps/w1m1-cemetery-act2.nsx
  •   kain/game/maps/w1m3-pillars-act4.nsx
  •   kain/maps/w0m1-ziegsturhl-act1.bsp
  •   kain/maps/w0m1-ziegsturhl-act1.build
  •   kain/maps/w0m1-ziegsturhl-act1.log
  •   kain/maps/w0m1-ziegsturhl-act1.map
  •   kain/maps/w0m1-ziegsturhl-act1.res.obj
  •   kain/maps/w0m1-ziegsturhl-act1.rtlights (from /trunk/bo1/kain/maps/fmv-act1.rtlights:3316)
  •   kain/maps/w1m1-cemetery-act2.bsp
  •   kain/maps/w1m1-cemetery-act2.build
  •   kain/maps/w1m1-cemetery-act2.log
  •   kain/maps/w1m1-cemetery-act2.map
  •   kain/maps/w1m1-cemetery-act2.res.obj
  •   kain/maps/w1m1-cemetery-act2.rtlights (from /trunk/bo1/kain/maps/fmv-act2.rtlights:3316)
  •   kain/maps/w1m3-pillars-act4.bsp
  •   kain/maps/w1m3-pillars-act4.build
  •   kain/maps/w1m3-pillars-act4.log
  •   kain/maps/w1m3-pillars-act4.map
  •   kain/maps/w1m3-pillars-act4.res.obj
  •   kain/maps/w1m3-pillars-act4.rtlights (from /trunk/bo1/kain/maps/fmv-act4.rtlights:3316)
  •   kain/models/mapobjects/misc/telepod2_1.ase
  •   kain/models/maps/pillars/pillar.ase
  •   kain/models/maps/pillars/pillar_base.ase
  •   kain/models/maps/pillars/pillar_base.psd
Modified
  •   devkit/quakec/csprogs.dat/cam_eagleeye.qc
  •   devkit/quakec/csprogs.dat/cam_firstperson.qc
  •   devkit/quakec/csprogs.dat/cam_inventory.qc
  •   devkit/quakec/csprogs.dat/cam_overhead.qc
  •   devkit/quakec/csprogs.dat/camera.qc
  •   devkit/quakec/csprogs.dat/client.qc
  •   devkit/quakec/csprogs.dat/defs.qc
  •   devkit/quakec/csprogs.dat/env_script.qc
  •   devkit/quakec/csprogs.dat/env_theme_outdoor.qc
  •   devkit/quakec/csprogs.dat/environments.qc
  •   devkit/quakec/csprogs.dat/hud.qc
  •   devkit/quakec/csprogs.dat/scene.qc
  •   devkit/quakec/csprogs.dat/sh_actor.qc
  •   devkit/quakec/csprogs.dat/sh_mobj.qc
  •   devkit/quakec/csprogs.dat/speech.qc
  •   devkit/quakec/csprogs.dat/te_client.qc
  •   devkit/quakec/csprogs.dat/te_sound.qc
  •   devkit/quakec/csprogs.dat/viewport.qc
  •   devkit/quakec/csprogs.dat/world.qc
  •   devkit/quakec/fteqcc.exe
  •   devkit/quakec/kain.src
  •   devkit/quakec/progs.dat/intermission.qc
  •   devkit/quakec/progs.dat/items.qc
  •   devkit/quakec/progs.dat/player.qc
  •   devkit/quakec/progs.dat/playerclient.qc
  •   devkit/quakec/progs.dat/speech.qc
  •   devkit/quakec/progs.dat/te_sound.qc
  •   devkit/quakec/progs.dat/teleportation.qc
  •   devkit/quakec/progs.dat/tempentities.qc
  •   devkit/quakec/progs.dat/viewport.qc
  •   devkit/quakec/shared/lib/librandom.qc
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/game/common.res.obj
  •   kain/game/engine.cfg
  •   kain/game/maps/w1m3-pillars.nsx
  •   kain/game/omnicide.cfg
  •   kain/maps/cleanup.bat
  •   kain/maps/null.log
  •   kain/maps/null.res.obj
  •   kain/maps/test-battle.log
  •   kain/maps/test-battle.res.obj
  •   kain/maps/test-crypt1.log
  •   kain/maps/test-crypt1.res.obj
  •   kain/maps/test-crypt2.log
  •   kain/maps/test-crypt2.res.obj
  •   kain/maps/test-crypt3.log
  •   kain/maps/test-crypt3.map
  •   kain/maps/test-crypt3.res.obj
  •   kain/maps/test-crypt4.log
  •   kain/maps/test-crypt4.res.obj
  •   kain/maps/test-dungeon.log
  •   kain/maps/test-dungeon.res.obj
  •   kain/maps/test-puzzle.log
  •   kain/maps/test-puzzle.res.obj
  •   kain/maps/test-terrain.log
  •   kain/maps/test-terrain.res.obj
  •   kain/maps/test-terrain2.log
  •   kain/maps/test-terrain2.res.obj
  •   kain/maps/w0m1-ziegsturhl-house.log
  •   kain/maps/w0m1-ziegsturhl-house.res.obj
  •   kain/maps/w0m1-ziegsturhl-inn.bsp
  •   kain/maps/w0m1-ziegsturhl-inn.log
  •   kain/maps/w0m1-ziegsturhl-inn.map
  •   kain/maps/w0m1-ziegsturhl-inn.res.obj
  •   kain/maps/w0m1-ziegsturhl.log
  •   kain/maps/w0m1-ziegsturhl.res.obj
  •   kain/maps/w1m1-cemetery-crypt.log
  •   kain/maps/w1m1-cemetery-crypt.res.obj
  •   kain/maps/w1m1-cemetery-crypt2.log
  •   kain/maps/w1m1-cemetery-crypt2.res.obj
  •   kain/maps/w1m1-cemetery-mausoleum.bsp
  •   kain/maps/w1m1-cemetery-mausoleum.log
  •   kain/maps/w1m1-cemetery-mausoleum.map
  •   kain/maps/w1m1-cemetery-mausoleum.res.obj
  •   kain/maps/w1m1-cemetery.log
  •   kain/maps/w1m1-cemetery.res.obj
  •   kain/maps/w1m2-ziegsturhl-cave.log
  •   kain/maps/w1m2-ziegsturhl-cave.res.obj
  •   kain/maps/w1m2-ziegsturhl-house.log
  •   kain/maps/w1m2-ziegsturhl-house.res.obj
  •   kain/maps/w1m2-ziegsturhl-house2.log
  •   kain/maps/w1m2-ziegsturhl-house2.res.obj
  •   kain/maps/w1m2-ziegsturhl-house3.log
  •   kain/maps/w1m2-ziegsturhl-house3.res.obj
  •   kain/maps/w1m2-ziegsturhl-house4.log
  •   kain/maps/w1m2-ziegsturhl-house4.res.obj
  •   kain/maps/w1m2-ziegsturhl-inn.log
  •   kain/maps/w1m2-ziegsturhl-inn.res.obj
  •   kain/maps/w1m2-ziegsturhl.bsp
  •   kain/maps/w1m2-ziegsturhl.log
  •   kain/maps/w1m2-ziegsturhl.map
  •   kain/maps/w1m2-ziegsturhl.res.obj
  •   kain/maps/w1m3-pillars/lm_0000.tga
  •   kain/maps/w1m3-pillars/lm_0001.tga
  •   kain/maps/w1m3-pillars-crypt.log
  •   kain/maps/w1m3-pillars-crypt.map
  •   kain/maps/w1m3-pillars-crypt.res.obj
  •   kain/maps/w1m3-pillars-crypt2.log
  •   kain/maps/w1m3-pillars-crypt2.res.obj
  •   kain/maps/w1m3-pillars.bsp
  •   kain/maps/w1m3-pillars.log
  •   kain/maps/w1m3-pillars.map
  •   kain/maps/w1m3-pillars.res.obj
  •   kain/maps/w1m4-wilderness-cave.log
  •   kain/maps/w1m4-wilderness-cave.res.obj
  •   kain/maps/w1m4-wilderness-cave2-ancient.log
  •   kain/maps/w1m4-wilderness-cave2-ancient.res.obj
  •   kain/maps/w1m4-wilderness-cave2.log
  •   kain/maps/w1m4-wilderness-cave2.res.obj
  •   kain/maps/w1m4-wilderness-forge.bsp
  •   kain/maps/w1m4-wilderness-forge.log
  •   kain/maps/w1m4-wilderness-forge.map
  •   kain/maps/w1m4-wilderness-forge.res.obj
  •   kain/maps/w1m4-wilderness.log
  •   kain/maps/w1m4-wilderness.res.obj
  •   kain/maps/w1m5-nachtholm-fountain.log
  •   kain/maps/w1m5-nachtholm-fountain.res.obj
  •   kain/maps/w1m5-nachtholm-henge.log
  •   kain/maps/w1m5-nachtholm-henge.map
  •   kain/maps/w1m5-nachtholm-henge.res.obj
  •   kain/maps/w1m5-nachtholm-henge2.log
  •   kain/maps/w1m5-nachtholm-henge2.res.obj
  •   kain/maps/w1m5-nachtholm-smith.log
  •   kain/maps/w1m5-nachtholm-smith.res.obj
  •   kain/maps/w1m5-nachtholm.log
  •   kain/maps/w1m5-nachtholm.res.obj
  •   kain/maps/w1m6-steinchencroe.log
  •   kain/maps/w1m6-steinchencroe.res.obj
  •   kain/maps/w1m7-vasserbunde.log
  •   kain/maps/w1m7-vasserbunde.res.obj
  •   kain/maps/w9m1-wheeloffire.log
  •   kain/maps/w9m1-wheeloffire.res.obj
  •   kain/menu.dat
  •   kain/menu.lno
  •   kain/models/mapobjects/misc/telepod2_1.md3
  •   kain/models/mapobjects/misc/telepod2_1.psd
  •   kain/models/mapobjects/misc/telepod2_1.tga
  •   kain/models/mapobjects/misc/telepod2_1_gloss.tga
  •   kain/models/mapobjects/misc/telepod2_1_norm.tga
  •   kain/models/maps/pillars/metal.psd
  •   kain/models/maps/pillars/metal.tga
  •   kain/models/maps/pillars/metal_gloss.tga
  •   kain/models/maps/pillars/metal_norm.tga
  •   kain/models/maps/pillars/pillar.tga
  •   kain/models/maps/pillars/pillar_base.tga
  •   kain/models/maps/pillars/pillar_base_gloss.tga
  •   kain/models/maps/pillars/pillar_base_norm.tga
  •   kain/models/maps/pillars/pillar_gloss.tga
  •   kain/models/maps/pillars/pillar_norm.tga
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain/scripts/map_w1m3-pillars.shader
  •   kain/scripts/menu/m_options_graphics.ns2
  •   kain/scripts/models_mapobjects_misc.shader
  •   mapeditor/kain.game/bloodmap/bloodmap.exe
  •   mapeditor/kain.game/bloodmap64/bloodmap.exe
  •   mapeditor/kain.game/build.cmd
  •   mapeditor/kain.game/default_build_menu.xml
  •   mapeditor/kain.game/notepad2/notepad2.ini
Deleted
  •   kain/game/maps/fmv-act1.nsx
  •   kain/game/maps/fmv-act2.nsx
  •   kain/game/maps/fmv-act4.nsx
  •   kain/maps/fmv-act1.bsp
  •   kain/maps/fmv-act1.build
  •   kain/maps/fmv-act1.log
  •   kain/maps/fmv-act1.map
  •   kain/maps/fmv-act1.res.obj
  •   kain/maps/fmv-act1.rtlights
  •   kain/maps/fmv-act2.bsp
  •   kain/maps/fmv-act2.build
  •   kain/maps/fmv-act2.log
  •   kain/maps/fmv-act2.map
  •   kain/maps/fmv-act2.res.obj
  •   kain/maps/fmv-act2.rtlights
  •   kain/maps/fmv-act4.bsp
  •   kain/maps/fmv-act4.build
  •   kain/maps/fmv-act4.log
  •   kain/maps/fmv-act4.map
  •   kain/maps/fmv-act4.res.obj
  •   kain/maps/fmv-act4.rtlights
  •   kain/maps/test-picoterrain.bsp
  •   kain/maps/test-picoterrain.build
  •   kain/maps/test-picoterrain.log
  •   kain/maps/test-picoterrain.map
  •   kain/maps/test-picoterrain.res.obj
  •   kain/maps/test-picoterrain.rtlights
  •   kain/maps/w1m4-wilderness-forge.ase

 

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