crypt1/2 + secret, graveyard geometry finalized using right brush-cover approach (instead of box-caulk), resulting: less BSP sizes + more precize culling. Changed black texture editor-image, several other fixes.
Big patch, prepare for blood pill v0.6. Added BO original sprites support (converted by bloodpill). New cvar g_legacy that controls legacy model support(restart needed). Several fixes for new engine build.