SVN changelog

3354 by VorteX

New bloodmap build with new q3map_lightmapNoStitch keyword, fixed for surface meta path, and q3map_textureSize patch fix.
Removed limit of 128x128 lightmap per surface (now defaults to whole lightmap size). This needs to be tested.
Modified
  •   mapeditor/kain.game/bloodmap/bloodmap.exe
  •   mapeditor/kain.game/bloodmap64/bloodmap.exe
  •   mapeditor/kain.game/build_map.cmd

 

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