SVN changelog

281 by VorteX

Adding Rune Of Power powerup + hqx stuff
Added
  •   bo1/models/editor/powerup_rune_of_power.jpg
  •   bo1/models/editor/powerup_rune_of_power.md2
  •   bo1/models/editor/powerup_rune_of_power.pcx
  •   bo1/models/powerups
  •   bo1/models/powerups/rune_of_power.mdl
  •   bo1/models/powerups/rune_of_power.mdl_0_0.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_0_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_1.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_1_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_2.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_2_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_3.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_3_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_4.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_4_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_5.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_5_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_6.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_6_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_7.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_7_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_8.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_8_glow.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_9.tga
  •   bo1/models/powerups/rune_of_power.mdl_0_9_glow.tga
  •   bo1/models/powerups/rune_of_power.mdo
  •   bo1/models/powerups/rune_of_power.psd
  •   bo1_devkit/hqx
  •   bo1_devkit/hqx/hq2x.zip
  •   bo1_devkit/hqx/hq2x_src.zip
  •   bo1_devkit/hqx/hq2x_src_asm.zip
  •   bo1_devkit/hqx/hq2x_src_c.zip
  •   bo1_devkit/hqx/hq3x.zip
  •   bo1_devkit/hqx/hq3x_src.zip
  •   bo1_devkit/hqx/hq3x_src_asm.zip
  •   bo1_devkit/hqx/hq3x_src_c.zip
  •   bo1_devkit/hqx/hq4x.zip
  •   bo1_devkit/hqx/hq4x_src.zip
  •   bo1_devkit/hqx/hq4x_src_asm.zip
  •   bo1_devkit/hqx/hq4x_src_c.zip
Modified
  •   bo1/csprogs.dat
  •   bo1/csprogs.lno
  •   bo1/maps/kaintest.bsp
  •   bo1/maps/kaintest.map
  •   bo1/progs.dat
  •   bo1/progs.lno
  •   bo1_devkit/quakec/progs.dat/items.qc
  •   bo1_devkit/quakec/shared/shared_entities.qc
  •   bo1_devkit/quakec/sourcescanner.ini
  •   bo1_mapedit/bo1.game/bo1/entities.ent

 

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