SVN changelog

319 by VorteX

Level cleaned up + solved texture tiling for wall texturesNow looks much better
Modified
  •   bo1/maps/kaintest.bsp
  •   bo1/maps/kaintest.map
  •   bo1/scripts/fx.shader
  •   bo1/textures/overlay/passage_dark_a.tga
  •   bo1/textures/overlay/passage_dark_b.tga
  •   bo1/textures/test/cryptgate1_1.tga
  •   bo1/textures/test/cryptwall1_1.tga
  •   bo1/textures/test/cryptwall1_10.tga
  •   bo1/textures/test/cryptwall1_11.tga
  •   bo1/textures/test/cryptwall1_12.tga
  •   bo1/textures/test/cryptwall1_2.tga
  •   bo1/textures/test/cryptwall1_3.tga
  •   bo1/textures/test/cryptwall1_4.tga
  •   bo1/textures/test/cryptwall1_5.tga
  •   bo1/textures/test/cryptwall1_6.tga
  •   bo1/textures/test/cryptwall1_7.tga
  •   bo1/textures/test/cryptwall1_8.tga
  •   bo1/textures/test/cryptwall1_9.tga
  •   bo1/textures/test/cryptwall3_1.tga
  •   bo1/textures/test/cryptwall3_2.tga
  •   bo1/textures/test/cryptwall3_3.tga

 

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