SVN changelog 503 by VorteX new sky scripting language (see script/sky/main.ns2)new sky for graveyard Added kain/maps/props/sky.ase kain/maps/props/sky.map kain/models/sky kain/models/sky/clouds1.md3 kain/models/sky/clouds1.md3_0.skin kain/models/sky/clouds1.md3_1.skin kain/models/sky/clouds1.tga kain/models/sky/graveyard.md3 kain/models/sky/graveyard.md3_0.skin kain/models/sky/graveyard.md3_1.skin kain/models/sky/graveyard.tga kain/models/sky/graveyard_night.psd kain/models/sky/graveyard_night.tga kain/models/sky/sky1.md3 kain/models/sky/sky1.md3_0.skin kain/models/sky/sky1.md3_1.skin kain/models/sky/sky1.tga kain/models/sky/stars1.tga kain/script/sky kain/script/sky/main.ns2 kain/scripts/sky.shader Modified kain/csprogs.dat kain/csprogs.lno kain_devkit/quakec/csprogs.dat/main.qc kain_devkit/quakec/csprogs.dat/sky.qc kain_devkit/quakec/csprogs.dat/weather.qc kain_mapedit/kain.game/default_build_menu.xml misc/vortex_todo.txt Deleted kain/scripts/panoram.shader Model Texture Level Audio Script file Folder Document Binary file Other