SVN changelog

503 by VorteX

new sky scripting language (see script/sky/main.ns2)new sky for graveyard
Added
  •   kain/maps/props/sky.ase
  •   kain/maps/props/sky.map
  •   kain/models/sky
  •   kain/models/sky/clouds1.md3
  •   kain/models/sky/clouds1.md3_0.skin
  •   kain/models/sky/clouds1.md3_1.skin
  •   kain/models/sky/clouds1.tga
  •   kain/models/sky/graveyard.md3
  •   kain/models/sky/graveyard.md3_0.skin
  •   kain/models/sky/graveyard.md3_1.skin
  •   kain/models/sky/graveyard.tga
  •   kain/models/sky/graveyard_night.psd
  •   kain/models/sky/graveyard_night.tga
  •   kain/models/sky/sky1.md3
  •   kain/models/sky/sky1.md3_0.skin
  •   kain/models/sky/sky1.md3_1.skin
  •   kain/models/sky/sky1.tga
  •   kain/models/sky/stars1.tga
  •   kain/script/sky
  •   kain/script/sky/main.ns2
  •   kain/scripts/sky.shader
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain_devkit/quakec/csprogs.dat/main.qc
  •   kain_devkit/quakec/csprogs.dat/sky.qc
  •   kain_devkit/quakec/csprogs.dat/weather.qc
  •   kain_mapedit/kain.game/default_build_menu.xml
  •   misc/vortex_todo.txt
Deleted
  •   kain/scripts/panoram.shader

 

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