SVN changelog
763 by VorteX
- Added func_train, and func_static (a static bmodel that does not require SaveID instead of func_wall)- Removed SUB_ functions (a think SUB_ generally was a bad idea)- Update sourcescanner and entities.def with func_rain
Added
kain/scripts/mausoleum.shader kain_devkit/quakec/progs.dat/train.qc
Modified
kain/maps/crypt2a.bsp
kain/maps/crypt2a.map
kain/maps/test1.bsp
kain/maps/test1.map
kain/progs.dat
kain/progs.lno
kain_devkit/quakec/progs.dat/ai.qc
kain_devkit/quakec/progs.dat/buttons.qc
kain_devkit/quakec/progs.dat/damage.qc
kain_devkit/quakec/progs.dat/defs.qc
kain_devkit/quakec/progs.dat/doors.qc
kain_devkit/quakec/progs.dat/items.qc
kain_devkit/quakec/progs.dat/monsters.qc
kain_devkit/quakec/progs.dat/physics.qc
kain_devkit/quakec/progs.dat/scenery.qc
kain_devkit/quakec/progs.dat/subs.qc
kain_devkit/quakec/progs.dat/triggers.qc
kain_devkit/quakec/progs.dat/walls.qc
kain_devkit/quakec/qcc.pragma
kain_devkit/quakec/shared/progs_extensions.qh
kain_devkit/quakec/sourcescanner.exe
kain_mapedit/kain.game/kain/entities.ent
Deleted
kain/textures/mausoleum/cryptfloor1_sand.tga
kain/textures/mausoleum/cryptfloor1_sand100.tga
kain/textures/mausoleum/cryptfloor1_sand50.tga
Model Texture Level Audio Script file Folder Document Binary file Other