SVN changelog

763 by VorteX

- Added func_train, and func_static (a static bmodel that does not require SaveID instead of func_wall)- Removed SUB_ functions (a think SUB_ generally was a bad idea)- Update sourcescanner and entities.def with func_rain
Added
  •   kain/scripts/mausoleum.shader
  •   kain_devkit/quakec/progs.dat/train.qc
Modified
  •   kain/maps/crypt2a.bsp
  •   kain/maps/crypt2a.map
  •   kain/maps/test1.bsp
  •   kain/maps/test1.map
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/progs.dat/ai.qc
  •   kain_devkit/quakec/progs.dat/buttons.qc
  •   kain_devkit/quakec/progs.dat/damage.qc
  •   kain_devkit/quakec/progs.dat/defs.qc
  •   kain_devkit/quakec/progs.dat/doors.qc
  •   kain_devkit/quakec/progs.dat/items.qc
  •   kain_devkit/quakec/progs.dat/monsters.qc
  •   kain_devkit/quakec/progs.dat/physics.qc
  •   kain_devkit/quakec/progs.dat/scenery.qc
  •   kain_devkit/quakec/progs.dat/subs.qc
  •   kain_devkit/quakec/progs.dat/triggers.qc
  •   kain_devkit/quakec/progs.dat/walls.qc
  •   kain_devkit/quakec/qcc.pragma
  •   kain_devkit/quakec/shared/progs_extensions.qh
  •   kain_devkit/quakec/sourcescanner.exe
  •   kain_mapedit/kain.game/kain/entities.ent
Deleted
  •   kain/textures/mausoleum/cryptfloor1_sand.tga
  •   kain/textures/mausoleum/cryptfloor1_sand100.tga
  •   kain/textures/mausoleum/cryptfloor1_sand50.tga

 

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