SVN changelog

801 by VorteX

Fixes on wet effect, moved night desaturate effect to r_glsl_postprocess, commented out all other postprocess effects (blur, sharpen, tonemapping) because there aren't used anyway and eat FPS for branching.
Modified
  •   kain/csprogs.dat
  •   kain/csprogs.lno
  •   kain/glsl/default.glsl
  •   kain/progs.dat
  •   kain/progs.lno
  •   kain_devkit/quakec/csprogs.dat/sky.qc
  •   kain_devkit/quakec/csprogs.dat/weather.qc
  •   kain_devkit/quakec/shared/weather.qc

 

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